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nateherkai
GitHub 创作者资料

nateherkai

按仓库查看 7 个 GitHub 仓库中的 33 个已收集 skills。

已收集 skills
33
仓库
7
更新
2026年10月14日
仓库浏览

仓库与代表性 skills

gsap
未分类

GSAP animation reference for HyperFrames. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, timelines (gsap.timeline(), position parameter, labels, nesting, playback), and performance (transforms, will-change, quickTo). Use when writing GSAP…

2026年10月14日
hyperframes-cli
未分类

HyperFrames CLI tool — hyperframes init, lint, preview, render, transcribe, tts, doctor, browser, info, upgrade, compositions, docs, benchmark. Use when scaffolding a project, linting or validating compositions, previewing in the studio, rendering to video,…

2026年10月14日
hyperframes-registry
未分类

Install and wire registry blocks and components into HyperFrames compositions. Use when running hyperframes add, installing a block or component, wiring an installed item into index.html, or working with hyperframes.json. Covers the add command, install…

2026年10月14日
hyperframes
未分类

Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate…

2026年10月14日
short-form-edit
未分类

Turn talking-head footage into a finished reel, YouTube Short, or short advertisement with curiosity-led openings, earned payoffs, story-driven cuts, transcript-synced motion graphics, moving B-roll, captions, subtle music, and synchronized sound effects. Use…

2026年10月13日
short-form-edit
未分类

Turn talking-head footage into a finished reel, YouTube Short, or short advertisement with curiosity-led openings, earned payoffs, story-driven cuts, transcript-synced motion graphics, moving B-roll, captions, subtle music, and synchronized sound effects. Use…

2026年10月13日
motion-showreel
未分类

Design and build a 10-30 second motion-design showreel or brand reel in the style of Nate's Opus 5.5 "CLAUDE / MOTION REEL": one brand motif transformed through labeled craft chapters, a persistent HUD, cuts locked to a 120-130 BPM grid, a sub-second flurry,…

2026年9月25日
motion-showreel
未分类

Design and build a 10-30 second motion-design showreel or brand reel in the style of Nate's Opus 5.5 "CLAUDE / MOTION REEL": one brand motif transformed through labeled craft chapters, a persistent HUD, cuts locked to a 120-130 BPM grid, a sub-second flurry,…

2026年9月25日
已展示 8 / 19 个已收集 Skill。
grill-me
项目管理专家

Interview the user relentlessly about a plan, design, or topic, checkpointing every answer to a brainstorm file so nothing is lost. Use when the user wants to stress-test a plan, get grilled on a design, run a brainstorm or discovery session, extract what's…

2026年9月7日
3d-brain
软件开发工程师

Use when someone asks to build a 3D brain, visualize their AIOS or second brain, turn their knowledge into an interactive graph, or run /3d-brain or /3D brain.

2026年9月7日
audit
项目管理专家

Use when someone asks to audit their AIOS, score the Four Cs, find stale paths or unlinked projects, compare AGENTS.md and CLAUDE.md, check Claude/Codex skill compatibility, or assess migration readiness. Automatically saves dated reports and tracks…

2026年9月6日
level-up
项目管理专家

Use when someone asks to level up their AIOS, close an audit gap, find what to automate next, or improve one workflow. Walks the 3Ms from choosing the constraint to shipping one useful artifact or verified repair.

2026年9月6日
link
项目管理专家

Use when someone asks to link a project, file, folder, or important context into AGENTS.md or their AIOS routing, or says "link this into my AIOS" or "add this to my routing".

2026年9月6日
onboard
项目管理专家

Use on Day 1 of an AIS-OS install, when someone says "set me up", "onboard me", "let's get started", "fill in my AIOS", or has just cloned the kit. Combined wizard — runs the 7-question intake AND scaffolds the Day-1 file set at the end. Idempotent — re-run…

2026年9月6日
level-up
项目管理专家

Use when someone asks to level up their AIOS, close an audit gap, find what to automate next, or improve one workflow. Walks the 3Ms from choosing the constraint to shipping one useful artifact or verified repair.

2026年9月6日
已展示 7 / 7 个仓库
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