用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/neilsonnn/image-blaster --skill image-blast-world命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
Create, inspect, and manage an IMAGE-BLAST project envelope under worlds/<slug>. Use before other image-blast skills (image-blast-uncover, image-blast-world, image-blast-3d, etc.) or whenever the user asks about active project state.
Main image analysis skill, object generation, plate decisionmaking, and initial scene description. Use this skill when user wants to create objects and necessary for main image analysis.
Generate one specified atomic 3D object. Use when the user names exactly one object instance to make, or provides one image plus the object name/description.
基于 SOC 职业分类
正在显示 SKILL.md
| name | image-blast-world |
| description | Generate the 3D static environment of a world from a source or plate image. |
Create or resume one World Labs world for project $0.
$0 is missing, ask for the world slug.ls -a before reading generated state.$ARGUMENTS when provided.worlds/$0/source/.worlds/$0/image.json for the original scene description, then subtract all confirmed or explicitly removed objects from that description. Confirmed objects are worlds/$0/output/<object>/object.json files; use object.name and object.description to understand what to remove from the original scene description.imageJson.short_caption directly..N-world-request.json, strips base64 before writing JSON, polls World Labs, writes N-world.json, and downloads every referenced world asset to matching N-world* files in worlds/$0/output/world/.N-world.json are provenance/resume data only; never leave .spz, collider .glb, panorama, or thumbnail assets to be loaded from provider URLs..spz, collider, or panorama URL exists in N-world.json, make sure the matching local file is present before reporting success. Use the generic local asset tool on the matching N-world.json if files are missing.node .claude/scripts/project/project-state.mjs --world "$0"
Run:
node .claude/scripts/world/generate-world.mjs --world "$0" --prompt "<empty-environment world caption>"
Pass --image only when an explicit image path is provided or the selected source is not the helper default. Always pass --prompt with the synthesized empty-environment caption. For explicit regeneration, append --regenerate.
To fill missing local files from an existing world response, run:
node .claude/scripts/project/ensure-local-assets.mjs --from "worlds/$0/output/world/<N>-world.json"
node .claude/scripts/project/project-state.mjs --world "$0"
Final response: report the source image used when relevant, the generation index, world output path, all downloaded .glb, .spz, panorama, and thumbnail paths if present, and any failure/resume metadata.