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nmfisher/thermion

SkillsMP 已收集 nmfisher/thermion 中的 12 个 Skill。打开任一 Skill 可查看来源和详情。

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已展示 12 / 12 个已收集 Skill。

职业分类
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描述

Play and control 3D animation in Thermion: glTF animation clips (play, stop, loop, crossfade, speed, reverse, scrubbing), manual morph target / blend shape weights, and bone/skeletal animation (bone inspection, BoneAnimationData, bone transforms). Includes…

原文语言:英语

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职业分类
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描述

Position and control the camera, and add user interaction, in a Thermion scene. Covers camera lookAt (there is no setCameraPosition), lens projection (focal length) and field-of-view projections, exposure, multiple cameras, orbit and free-flight controls via…

原文语言:英语

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职业分类
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描述

Create 3D geometry procedurally in Thermion without a glTF file. Covers GeometryUtils primitives (cube, sphere, cylinder, conic, plane, groundPlane, halfPyramid, fullscreenQuad, fromAabb3), building a custom Geometry from hand-specified vertex positions and…

原文语言:英语

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职业分类
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描述

Set up and render a first 3D scene with Thermion, on Flutter or pure Dart. Covers creating a ThermionViewer (ViewerWidget, ThermionFlutterPlugin.createViewer, or headless FFIFilamentApp), loading a glTF model with image-based lighting and a skybox, adding a…

原文语言:英语

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职业分类
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描述

Render Thermion scenes to images without a display, in pure Dart (no Flutter). Covers FFIFilamentApp.create with a custom loadResource, the headless swapchain, creating and attaching a viewer, viewport sizing, capturing frames with FilamentApp.capture (RGBA…

原文语言:英语

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职业分类
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描述

Light a Thermion scene: direct lights (sun/directional, point, spot) plus image-based lighting and backgrounds. Covers DirectLight.sun/.point/.spot construction, addDirectLight/removeLight, moving lights, the LightManager (color, Kelvin color temperature,…

原文语言:英语

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职业分类
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描述

Load, inspect, instance, and clean up glTF/GLB models in Thermion. Covers loadGltf and loadGltfFromBuffer parameters (addToScene, initialInstances, releaseSourceData, rebuildVertices, resourceUri), the ThermionAsset API (entity, child-entity queries, bounding…

原文语言:英语

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职业分类
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描述

Control surface appearance in Thermion: create and configure materials. Covers the PBR ubershader (base color, metallic, roughness, emissive, textures), unlit and wireframe built-in material instances, generic parameter setters…

原文语言:英语

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职业分类
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描述

Detect which 3D object a user clicked or tapped in Thermion, and show visual selection. Covers View.pick ray casting with PickResult (entity, depth), screen-to-viewport coordinate mapping, stencil highlight outlines (setStencilHighlight with outlineWidth,…

原文语言:英语

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职业分类
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描述

Enable and configure post-processing in Thermion: the post-processing toggle, anti-aliasing (MSAA, FXAA, TAA), bloom, color grading with tone mappers (ACES, filmic, AgX, pbrNeutral) plus exposure/white balance/contrast/ saturation/vibrance, fog, and ambient…

原文语言:英语

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职业分类
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描述

Enable and configure shadows in Thermion. Covers the three switches that all must be on (view-level setShadowsEnabled, a shadow-casting light, and a shadow-receiving surface), shadow types (PCF, VSM, DPCF, PCSS), per-light castShadows and ShadowOptions via…

原文语言:英语

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职业分类
未分类
描述

Position, rotate, scale, and move 3D objects in Thermion. Thermion has NO setPosition/setRotation/setScale helpers — every transform is a Matrix4 from vector_math_64. Covers asset.setTransform, Matrix4.compose with Quaternion, common transform recipes…

原文语言:英语

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已展示 12 / 12 个已收集 Skill。