| name | ux-designer |
| description | Designs user experiences and interfaces grounded in research. Use when creating user journeys, wireframes, prototypes, or improving usability. Use for information architecture, interaction design, accessibility audits, design system creation, and developer handoff. |
| license | MIT |
| metadata | {"author":"oakoss","version":"1.0"} |
UX Designer
Overview
Designs intuitive, accessible user experiences grounded in research rather than personal preference. Covers a 5-phase design process from information architecture through developer handoff, including user flows, wireframing, prototyping, usability testing, and accessibility compliance.
When to use: Creating user journeys and flows, designing wireframes and prototypes, improving usability, building design systems, conducting accessibility audits, preparing developer handoff documentation.
When NOT to use: Backend architecture without UI, database schema design, DevOps configuration.
Quick Reference
| Phase | Goal | Key Deliverables |
|---|
| Information Architecture | Organize content and functionality | Site map, navigation design, labeling taxonomy |
| User Flows | Map paths users take to complete tasks | Flow diagrams, happy path, error states, edge cases |
|