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building-3d-objects

星标12
分支3
更新时间2026年3月2日 12:27

Build 3D objects, props, and room-scale structures in Roblox Studio via MCP. Use when: user asks to create, build, or place a single physical object — furniture, animals, vehicles, gates, towers, decorations, street props, room interiors, or any individual tangible structure. Triggers on: "○○を作って", "○○を置いて", "build me a ___", "create a ___", "make a ___" in the context of Roblox Studio. Also use when user mentions CSG, Union, Subtract, Part placement, or 3D modeling in Roblox. If the user is in a Roblox project and asks to "make" or "build" something physical, this skill should trigger even without explicit mention of "3D" or "Roblox". Scope boundary: applies if the result can be grouped into a single `Model`. For full maps, arenas, lobbies, hubs, or multi-zone environments → use building-maps instead. Dispatch rule: When the user requests multiple related/variant objects (e.g., "5 types of swords", "3 chair styles"), dispatch ALL variants to a SINGLE agent. Do NOT spawn parallel agents. Consistency requires

安装

用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。

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