Use when UE 5.8 official MCP is connected and Codex needs the slimmed project-specific OrionProjectToolsets beyond official AssetTools/ObjectTools/BlueprintTools: Experience and ActionSet editing, PawnData, AbilitySet, InputAction/InputConfig/IMC automation, GameFeature Action entries, themed UMG helpers, MetaSound asset/node automation, Localization Dashboard and localization commandlet automation, and deciding whether project MCP helpers should be kept or replaced.
Use when UE 5.8 official MCP is connected and Codex needs the slimmed project-specific OrionProjectToolsets beyond official AssetTools/ObjectTools/BlueprintTools: Experience and ActionSet editing, PawnData, AbilitySet, InputAction/InputConfig/IMC automation, GameFeature Action entries, themed UMG helpers, MetaSound asset/node automation, Localization Dashboard and localization commandlet automation, and deciding whether project MCP helpers should be kept or replaced.