| name | ux-psychology |
| description | Cognitive psychology for premium web design. Gestalt principles, Nielsen's 10 heuristics, Norman's 3 design levels, System 1/2 thinking with cognitive biases, Branson's three HCI paradigms (Building/HIP/Design Thinking), working-memory rules (Miller 7±2, chunking, stacking, cognitive load), four-stage cognitive affordance discipline (Presence/Visibility/Recognizability/Intelligibility), and Deacon's three levels of UX scope. Use for premium $20k+ websites to justify quality and prevent common psychological UX mistakes. |
Ux Psychology
Acknowledgement: Shared by Peter Bamuhigire, techguypeter.com, +256 784 464178.
Use when
- The task matches this domain: Cognitive psychology for premium web design. Gestalt principles, Nielsen's 10 heuristics, Norman's 3 design levels, System 1/2 thinking with cognitive biases, emotional design, dark patterns to avoid, and affordance principles. Use for premium $20k+ websites to justify quality and prevent common psychological UX mistakes.
- The work needs a quality gate or standard applied across other outputs.
Do not use when
- The task is unrelated to this standard or quality lens.
- A more specific execution skill should own the work instead.
Required inputs
- The content, interface, or artifact being reviewed or improved.
- Any brand, audience, regional, or conversion context that affects the judgment.
Workflow
- Read the artifact and the decision context before applying rules.
- Use only the parts of the preserved guidance that matter to the current task.
- Review or revise the work using this skill as a focused quality lens.
- Return actionable changes or acceptance criteria instead of abstract theory.
Quality standards
- Recommendations must be concrete enough to apply immediately.
- Changes should improve consistency, usability, or credibility without flattening the brand.
- The standard should support downstream implementation rather than slow it down.
Anti-patterns
- Do not apply every rule mechanically when only a subset is relevant.
- Do not give generic critique with no change implications.
- Do not override project reality with taste-based preferences alone.
Outputs
- Revisions, review findings, acceptance criteria, or quality guidance tied to the artifact under review.
References
- Start with
references/legacy-guidance.md when you need the preserved detailed instructions from the previous skill version.
- Read only the specific files under
references/ that match the current task instead of loading the whole directory.
- This skill has no bundled scripts by default; keep execution focused on the documented workflow and any existing project files.
Notes
- Treat this
SKILL.md as the portable execution layer for both Codex and Codex.
- Preserve existing project behavior unless the current task explicitly requires a change.
References
references/legacy-guidance.md — Gestalt, Nielsen, Norman, Krug; + working-memory rules + four-stage cognitive affordance (added 2026-05-04)
references/three-paradigms-of-hci.md — Building / HIP / Design Thinking; cockpit-voice example for stakeholder alignment
references/three-levels-of-ux-scope.md — Single Interaction / Journey / Relationship — declare in every proposal