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ra100/blender-claude-plugin

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已展示 8 / 8 个已收集 Skill。

职业分类
软件开发工程师
描述

Blender 5.x animation and rigging — keyframes, FCurves, layered actions, drivers, constraints, armatures, IK/FK, shape keys, NLA editor, and bone collections via Python (bpy). Includes 5.1 changes (Smooth Gaussian FCurve modifier, Apply to Basis, layered…

原文语言:英语

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职业分类
软件开发工程师
描述

Blender 5.x compositor nodes — post-processing, color grading, denoising, keying, glare, depth of field, render pass separation, multi-layer EXR output, and scripting compositing pipelines via Python (bpy). Includes 5.1 changes (Sequencer Strip Info, Mask to…

原文语言:英语

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职业分类
软件开发工程师
描述

Blender 5.x geometry nodes — procedural modeling, scattering, mesh/curve/volume ops, simulation zones, repeat zones, Bone Info, Font socket, UV nodes, volume grid nodes, and scripting node trees via Python (bpy). Includes 5.0 and 5.1 changes.

原文语言:英语

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职业分类
软件开发工程师
描述

Blender 5.x modifiers, bmesh API, mesh editing operators, sculpting setup — SubSurf, Boolean, Array, Mirror, Bevel, bmesh procedural mesh creation, and modeling pipelines via Python (bpy). Includes 5.1 changes (Boolean speed, Corrective Flip Normals, UV…

原文语言:英语

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职业分类
软件开发工程师
描述

Blender 5.x physics simulations — rigid body, cloth, fluid/smoke/fire (Mantaflow), soft body, particles, force fields, collisions, and simulation baking/caching via Python (bpy).

原文语言:英语

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职业分类
软件开发工程师
描述

Blender 5.x Python scripting (bpy) — custom operators, UI panels, add-on development, context management, handlers, timers, property system, batch processing, and data model access. Now targets Python 3.13 (Blender 5.1).

原文语言:英语

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职业分类
软件开发工程师
描述

Blender 5.x scene setup, render engines (Cycles/EEVEE), output formats, import/export (FBX/glTF/OBJ/USD/Alembic), linking/appending, color management (AgX/Filmic), view layers, viewport config, and world/environment setup via Python (bpy). Includes 5.1…

原文语言:英语

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职业分类
软件开发工程师
描述

Blender 5.x shader nodes — PBR materials, procedural textures, Principled BSDF, glass/metal/skin shaders, world/HDRI lighting, raycast shader node, and scripting material node trees via Python (bpy). Includes 5.1 changes (Normal Map OpenGL/DirectX, Raycast,…

原文语言:英语

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已展示 8 / 8 个已收集 Skill。