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coach-gravity

coach-gravity 收录了来自 raccioly 的 69 个 skills,并提供仓库级职业覆盖和站内 skill 详情页。

已收集 skills
69
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0
更新
2026-04-27
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0
职业覆盖
12 个职业分类 · 已分类 100%
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这个仓库中的 skills

api-contract-validation
软件开发工程师

API contract validator that ensures API responses match documented contracts and catches breaking changes. Activate when validating API contracts, checking schema validation, detecting contract drift, comparing OpenAPI specs with implementation, finding undocumented endpoints, or auditing response shapes.

2026-04-27
api-contracts
软件开发工程师

API contract validation and Zod-first design patterns. Use when designing, implementing, or validating API routes and schemas.

2026-04-27
api-design
软件开发工程师

API design, style selection, and contract validation. REST vs GraphQL vs tRPC decision-making, Zod-first validation, response formats, versioning, pagination, API contracts. Use when designing APIs, choosing REST vs GraphQL, implementing API validation, creating Zod schemas, or defining API contracts.

2026-04-27
api-patterns
软件开发工程师

API design principles and decision-making. REST vs GraphQL vs tRPC selection, response formats, versioning, pagination.

2026-04-27
app-builder
软件开发工程师

Main application building orchestrator. Creates full-stack applications from natural language requests. Determines project type, selects tech stack, coordinates agents.

2026-04-27
templates
软件开发工程师

Project scaffolding templates for new applications. Use when creating new projects from scratch. Contains 12 templates for various tech stacks.

2026-04-27
architecture-review
软件开发工程师

Enterprise architecture review with comprehensive codebase analysis and prioritized remediation plan. Activate when reviewing architecture, performing codebase audit, assessing architecture quality, evaluating system design, or scoring production readiness. Covers folder structure, separation of concerns, DynamoDB patterns, code quality, security, performance, testing, and documentation.

2026-04-27
architecture
软件开发工程师

Architectural decision-making framework. Requirements analysis, trade-off evaluation, ADR documentation. Use when making architecture decisions or analyzing system design.

2026-04-27
aws-deployment
软件开发工程师

AWS deployment patterns and best practices for Amplify, App Runner, DynamoDB, S3, and Lambda. Use when deploying, configuring infrastructure, or designing cloud architecture.

2026-04-27
bash-linux
网络与计算机系统管理员

Bash/Linux terminal patterns. Critical commands, piping, error handling, scripting. Use when working on macOS or Linux systems.

2026-04-27
behavioral-modes
软件开发工程师

AI operational modes (brainstorm, implement, debug, review, teach, ship, orchestrate). Use to adapt behavior based on task type.

2026-04-27
brainstorming
软件开发工程师

Socratic questioning protocol + user communication. MANDATORY for complex requests, new features, or unclear requirements. Includes progress reporting and error handling.

2026-04-27
bundle-optimization
网页开发工程师

Bundle size optimizer that implements code splitting, lazy loading, and reduces frontend chunk sizes. Activate when optimizing bundle size, implementing code splitting, configuring tree shaking, analyzing chunk composition, reducing frontend load times, or targeting chunk size limits.

2026-04-27
clean-code
软件开发工程师

Pragmatic coding standards - concise, direct, no over-engineering, no unnecessary comments

2026-04-27
code-quality-review
软件质量保证分析师与测试员

Code quality reviewer that checks lint results, console statements, TODO/FIXME comments, TypeScript any types, file lengths, naming conventions, and overall code craftsmanship. Activate when performing code review, checking code quality, running lint review, auditing code style, or evaluating TypeScript strictness.

2026-04-27
code-review-checklist
软件开发工程师

Code review guidelines covering code quality, security, and best practices.

2026-04-27
database-design
数据库架构师

Database design principles, decision-making, and platform-specific patterns. Schema design, indexing strategy, ORM selection, serverless databases, DynamoDB single-table design, Drizzle ORM patterns.

2026-04-27
database-patterns
数据库架构师

Database design patterns for DynamoDB single-table design and Drizzle ORM. Use when designing schemas, writing queries, or setting up database infrastructure.

2026-04-27
dependency-health
软件开发工程师

Dependency health auditor that checks for outdated, vulnerable, unused packages and license issues. Activate when performing dependency audit, checking package health, finding outdated dependencies, running npm audit, reviewing license compliance, or removing unused packages.

2026-04-27
deployment-procedures
软件开发工程师

Production deployment principles and decision-making. Safe deployment workflows, rollback strategies, and verification. Teaches thinking, not scripts.

2026-04-27
documentation-templates
软件开发工程师

Documentation templates and structure guidelines. README, API docs, code comments, and AI-friendly documentation.

2026-04-27
error-handling
软件开发工程师

Enterprise error handling patterns using structured AppError class hierarchy. Use when implementing API routes, services, or any error-prone code paths.

2026-04-27
frontend-design
网页与数字界面设计师

UX psychology, color theory, audience analysis, and design PRINCIPLES. Use when making design decisions, choosing color schemes, typography, layout strategies, or applying design thinking. For design IMPLEMENTATION (dark-first aesthetic, oklch colors, glass morphism), see ui-design-system.

2026-04-27
2d-games
软件开发工程师

2D game development principles. Sprites, tilemaps, physics, camera.

2026-04-27
3d-games
软件开发工程师

3D game development principles. Rendering, shaders, physics, cameras.

2026-04-27
game-art
特效艺术家和动画师

Game art principles. Visual style selection, asset pipeline, animation workflow.

2026-04-27
game-audio
录音工程技术员

Game audio principles. Sound design, music integration, adaptive audio systems.

2026-04-27
game-design
特效艺术家和动画师

Game design principles. GDD structure, balancing, player psychology, progression.

2026-04-27
mobile-games
软件开发工程师

Mobile game development principles. Touch input, battery, performance, app stores.

2026-04-27
multiplayer
软件开发工程师

Multiplayer game development principles. Architecture, networking, synchronization.

2026-04-27
pc-games
软件开发工程师

PC and console game development principles. Engine selection, platform features, optimization strategies.

2026-04-27
game-development
软件开发工程师

Game development orchestrator. Routes to platform-specific skills based on project needs.

2026-04-27
vr-ar
软件开发工程师

VR/AR development principles. Comfort, interaction, performance requirements.

2026-04-27
web-games
软件开发工程师

Web browser game development principles. Framework selection, WebGPU, optimization, PWA.

2026-04-27
geo-fundamentals
市场调研分析师与营销专员

Generative Engine Optimization for AI search engines (ChatGPT, Claude, Perplexity).

2026-04-27
git-commit-format
软件开发工程师

Formats git commit messages according to Conventional Commits specification. Use when committing changes, preparing PRs, or writing changelog entries.

2026-04-27
i18n-completeness
软件开发工程师

Internationalization completeness checker that ensures all user-facing text is translated across all supported locales. Activate when auditing i18n coverage, checking internationalization completeness, finding missing translations, detecting hardcoded strings, or verifying translation key consistency across locales.

2026-04-27
i18n-localization
软件开发工程师

Internationalization and localization patterns. Detecting hardcoded strings, managing translations, locale files, RTL support.

2026-04-27
lint-and-validate
软件质量保证分析师与测试员

Automatic quality control, linting, and static analysis procedures. Use after every code modification to ensure syntax correctness and project standards. Triggers onKeywords: lint, format, check, validate, types, static analysis.

2026-04-27
mcp-builder
软件开发工程师

MCP (Model Context Protocol) server building principles. Tool design, resource patterns, best practices.

2026-04-27
当前展示该仓库 Top 40 / 69 个已收集 skills。