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resonate-human-in-the-loop-pattern-typescript

Implement human-in-the-loop workflows where durable functions pause for human decisions, approvals, or reviews. Use this pattern for approval gates, manual review workflows, and human-assisted processes.

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resonatehq/resonate-skills
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2026年8月21日 17:03
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SKILL.md
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name
resonate-human-in-the-loop-pattern-typescript
description
Implement human-in-the-loop workflows where durable functions pause for human decisions, approvals, or reviews. Use this pattern for approval gates, manual review workflows, and human-assisted processes.
license
Apache-2.0
# Resonate Human-in-the-Loop Pattern (TypeScript) > **SDK version:** This skill reflects `@resonatehq/sdk` v0.11.4 (current on npm). ## Overview The Human-in-the-Loop (HITL) pattern enables workflows to pause execution and wait for human input—decisions, approvals, reviews, or interventions. The workflow suspends (not blocks resources) and resumes exactly where it left off when the human responds, whether that's seconds, hours, or days later. **Core mechanism:** Create a durable promise, read the ID the SDK generates for it, communicate that ID to a human (via email, UI, webhook), and `yield*` await the promise until it's externally resolved. ## Mental Model ``` Workflow Human │ │ ├─ Create promise, read its ID │ ├─ Send email with links │ │ (accept_link, reject_link) │ │ │ ├─ yield* promise │ │ [SUSPENDED - not consuming │ │ resources, durable state] │ │ │ │ ├─ Click "Approve" │ ├─ HTTP POST resolves promise │ [RESUMES from checkpoint] │ │ │ ├─ Process approval decision └─ Complete workflow ``` ## Core Pattern ### Step 1: Create the Durable Promise ```typescript function* approvalWorkflow(ctx: Context, orderId: string) { // ctx.promise() generates the ID itself — you don't choose one const approvalPromise = yield* ctx.promise<Decision>({ timeout: 24 * 60 * 60 * 1000 // 24 hours }); // Continue... } ``` **Why read the ID back?** The human (or webhook) needs to know which promise to resolve, and the SDK's auto-generated ID is the only ID there is. It's deterministic across replay — the sequence advances in call order — so `approvalPromise.id` is safe to hand to anything outside the workflow. ### Step 2: Communicate Promise ID ```typescript function* approvalWorkflow(ctx: Context, orderId: string) { const approvalPromise = yield* ctx.promise<Decision>(); // Send email with accept/reject links containing promise ID yield* ctx.run(sendApprovalEmail, orderId, approvalPromise.id); // Continue... } async function sendApprovalEmail(_ctx: Context, orderId: string, promiseId: string) { const acceptLink = `https://example.com/approve/${promiseId}?action=accept`; const rejectLink = `https://example.com/approve/${promiseId}?action=reject`; await emailService.send({ to: "manager@example.com", subject: `Approval needed for order ${orderId}`, body: `Accept: ${acceptLink}\nReject: ${rejectLink}` }); } ``` **Alternative:** Store promise ID in database for UI-based workflows. ### Step 3: Await Promise ```typescript function* approvalWorkflow(ctx: Context, orderId: string) { const approvalPromise = yield* ctx.promise<Decision>({ timeout: 24 * 60 * 60 * 1000 }); yield* ctx.run(sendApprovalEmail, orderId, approvalPromise.id); // SUSPEND HERE - workflow pauses until promise resolves const decision = yield* approvalPromise; // RESUMES HERE when human responds if (decision.approved) { yield* ctx.run(processOrder, orderId); return { status: "approved", orderId }; } else { yield* ctx.run(cancelOrder, orderId); return { status: "rejected", orderId, reason: decision.reason }; } } ``` ### Step 4: External Resolution (Ephemeral World) ```typescript // In Express route handler or webhook app.post("/approve/:promiseId", async (req, res) => { const { promiseId } = req.params; const { action } = req.query; const decision = { approved: action === "accept", timestamp: Date.now(), approver: req.user?.email }; // CRITICAL: Base64 encode data for Resonate server const encodedData = Buffer.from(JSON.stringify(decision)).toString('base64'); await resonate.promises.resolve(promiseId, { data: encodedData, }); res.json({ status: "recorded" }); }); ``` **Note:** The Resonate server expects base64-encoded data. The SDK automatically decodes it when the workflow receives it. ## Complete Example: Order Approval ```typescript import { Resonate, type Context } from "@resonatehq/sdk"; import express from "express"; const resonate = new Resonate({ url: "http://localhost:8001", group: "workflows" }); // Workflow: Create order and await approval function* createOrderWithApproval(ctx: Context, orderData: any) { // 1. Create order record const order = yield* ctx.run(createOrderRecord, orderData); // 2. Create approval promise — the SDK generates the ID const approvalPromise = yield* ctx.promise<ApprovalDecision>({ timeout: 48 * 60 * 60 * 1000 // 48 hours }); // 3. Send approval request yield* ctx.run(sendApprovalRequest, order, approvalPromise.id); // 4. SUSPEND and wait for human decision try { const decision = yield* approvalPromise; // 5. Process based on decision if (decision.approved) { yield* ctx.run(chargePayment, order); yield* ctx.run(createShipment, order); yield* ctx.run(sendConfirmation, order, decision.approver); return { status: "approved", order }; } else { yield* ctx.run(cancelOrder, order); yield* ctx.run(sendRejectionNotice, order, decision.reason); return { status: "rejected", order, reason: decision.reason }; } } catch (error) { // Promise timed out or was rejected yield* ctx.run(expireOrder, order); return { status: "expired", order }; } } // Helper functions async function createOrderRecord(_ctx: Context, data: any) { // Create DB record return { id: `order-${Date.now()}`, ...data, status: "pending" }; } async function sendApprovalRequest(_ctx: Context, order: any, promiseId: string) { const acceptLink = `http://localhost:3000/approve/${promiseId}?action=accept`; const rejectLink = `http://localhost:3000/approve/${promiseId}?action=reject`; await emailService.send({ to: "approver@example.com", subject: `Order approval needed: ${order.id}`, html: ` <p>Order ${order.id} requires approval.</p> <p>Amount: $${order.total}</p> <p><a href="${acceptLink}">Approve</a> | <a href="${rejectLink}">Reject</a></p> ` }); } // Express routes for human interaction const app = express(); app.post("/orders", async (req, res) => { const orderId = `order-${Date.now()}`; await resonate.beginRun( orderId, createOrderWithApproval, req.body ); res.status(202).json({ orderId }); }); app.get("/approve/:promiseId", async (req, res) => { const { promiseId } = req.params; const { action } = req.query; const decision = { approved: action === "accept", approver: "manager@example.com", timestamp: Date.now(), reason: action === "reject" ? "Budget exceeded" : null }; const encoded = Buffer.from(JSON.stringify(decision)).toString('base64'); await resonate.promises.resolve(promiseId, { data: encoded }); res.send(`Decision recorded: ${action}`); }); resonate.register(createOrderWithApproval); app.listen(3000); ``` ## Pattern Variants ### Multiple Approvers (Sequential) ```typescript function* multiStageApproval(ctx: Context, orderId: string) { // Stage 1: Manager approval — each ctx.promise() call gets its own auto-generated ID const managerPromise = yield* ctx.promise(); yield* ctx.run(sendManagerApproval, orderId, managerPromise.id); const managerDecision = yield* managerPromise; if (!managerDecision.approved) { return { status: "rejected", stage: "manager" }; } // Stage 2: Finance approval const financePromise = yield* ctx.promise(); yield* ctx.run(sendFinanceApproval, orderId, financePromise.id); const financeDecision = yield* financePromise; if (!financeDecision.approved) { return { status: "rejected", stage: "finance" }; } return { status: "approved", stages: ["manager", "finance"] }; } ``` ### Multiple Approvers (Parallel - Any Approve) ```typescript function* parallelApproval(ctx: Context, orderId: string) { // Create one promise per approver — the SDK generates a unique ID for each const alice = yield* ctx.promise(); const bob = yield* ctx.promise(); const carol = yield* ctx.promise(); // Pair each approver's name with their promise ID when sending requests, // since the ID itself no longer tells you whose approval it is yield* ctx.run(sendApprovalRequests, orderId, [ { approver: "alice", promiseId: alice.id }, { approver: "bob", promiseId: bob.id }, { approver: "carol", promiseId: carol.id } ]); // Race: first to respond wins // Note: Resonate doesn't have built-in race() yet, so implement via timeout polling const aliceFuture = alice; const bobFuture = bob; const carolFuture = carol; // For now, await first (or implement custom race logic) const decision = yield* aliceFuture; return { status: decision.approved ? "approved" : "rejected", approver: "alice" }; } ``` ### Approval with Retry Loop ```typescript function* approvalWithRetry(ctx: Context, orderId: string, maxAttempts: number = 3) { for (let attempt = 1; attempt <= maxAttempts; attempt++) { // ctx.promise() at the same point in the sequence gets a distinct, // replay-stable ID on every iteration — no manual attempt-numbering needed const promise = yield* ctx.promise({ timeout: 24 * 60 * 60 * 1000 }); yield* ctx.run(sendApprovalRequest, orderId, promise.id, attempt); try { const decision = yield* promise; if (decision.approved) { return { status: "approved", attempt }; } } catch (error) { // Timeout or rejection if (attempt === maxAttempts) { return { status: "failed", attempts: maxAttempts }; } // Continue to next attempt } } } ``` ## Worked Example: Multi-Participant Approval A complete workflow that creates one promise per participant, records their auto-generated IDs, emails each participant an accept/reject link, suspends until every participant responds (or times out), and returns the collective decision: ```typescript function* approvalWorkflow(ctx: Context, input: ApprovalInput) { // Create one promise per participant first — we need their auto-generated // IDs before we can create the database record or send the emails const promises = []; for (const email of input.participant_emails) { const handle = yield* ctx.promise({ timeout: input.participant_timeout_ms, tags: { approval_id: input.approval_id, participant_email: email } }); promises.push({ email, handle }); } // Create approval record in database, now that every promise ID is known const approval = yield* ctx.rpc("dbCreateApproval", { ...input, promise_ids: promises.map(p => p.handle.id) }, ctx.options({ target: "poll://any@database-service" })); // Email each participant their accept/reject link for (const { email, handle } of promises) { yield* ctx.rpc("sendApprovalEmail", { participant_email: email, promise_id: handle.id, approval_name: input.approval_name }, ctx.options({ target: "poll://any@emailer-service" })); } // SUSPEND: Workflow pauses here for hours/days // Participants click links, resolve promises externally const results = []; for (const { handle } of promises) { const decision = yield* handle; results.push({ accept: decision?.data?.accept === true }); } // All promises resolved, continue workflow const rejected = results.find(r => !r.accept); yield* ctx.rpc("dbUpdateApprovalStatus", approval.approval_id, "resolved"); return rejected ? { status: "REJECTED", results } : { status: "ACCEPTED", results }; } ``` ## Promise IDs Are Auto-Generated `ctx.promise()` doesn't take an `id` option. The SDK generates one from a per-workflow sequence counter, and that ID is stable across replay because the counter advances in call order — the same call in the same position always produces the same ID: ```typescript // ❌ WRONG - `id` isn't a valid ctx.promise() option; TypeScript rejects // the excess property, and if you force it through anyway, it's silently // discarded at runtime const promise = yield* ctx.promise({ id: `approval/${orderId}` }); // ✅ CORRECT - create the promise, then read the generated ID back off it const promise = yield* ctx.promise<Decision>(); yield* ctx.run(sendApprovalEmail, orderId, promise.id); ``` If you need a deterministic value for something else in the workflow — a dedupe key, a filename, a random sample — use `ctx.date.now()` and `ctx.math.random()` instead of `Date.now()`/`Math.random()`. Both are recorded on first execution and replayed to the same value, so anything derived from them stays reproducible: ```typescript // ❌ BAD - not recorded, a different value on every replay const label = `attempt-${Date.now()}`;
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