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spectacles-connected-lenses

星标7
分支2
更新时间2026年3月6日 14:30

Reference guide for real-time multiplayer AR on Spectacles using Connected Lenses and Spectacles Sync Kit — covering session creation/joining with joinOrCreateSession (including 'already-in-session' error handling), TransformSyncComponent for position/rotation replication, RealtimeStore for shared key-value state (max 512 bytes per key), NetworkEventSystem for one-shot broadcast events, EntityOwnership for physics authority, Lens Cloud for persistent cross-session data, and patterns for turn-based (Tic Tac Toe) and real-time physics (Air Hockey). Also covers late-joiner state sync, transform drift mitigation, and store size limits. Use this skill whenever multiple Spectacles users need to share AR objects or state — covering Tic Tac Toe, Air Hockey, Laser Pointer, High Five, Shared Sync Controls, Spectacles Sync Kit, and Think Out Loud samples.

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