一键导入
asset-gacha-session
Use when running a structured asset generation batch with Safe/Wild/Synthesis lanes, candidate metadata, scoring, and shortlist output.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
菜单
Use when running a structured asset generation batch with Safe/Wild/Synthesis lanes, candidate metadata, scoring, and shortlist output.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
Use when converting a gameplay/content intention into a structured asset brief before routing style kits, compiling prompts, running gacha, or scoring candidates.
Use when writing prompt, asset, review, provenance, score, and decision metadata for generated candidates and promoted assets.
Use when any asset skill needs the project art DNA, hard/soft anchors, style kits, tension dials, negative prompts, or forbidden drift rules.
Use when generating or iterating any game art asset prompt. Provides anchor-plus-aperture prompt templates for text-to-image, image-to-image, reconstruction input images, icons, UI, VFX, materials, rooms, enemies, bosses, weapons, gadgets, and asset gacha.
Use when compiling an image-to-image iteration prompt or reconstruction-ready source-image repair prompt that preserves selected strengths while mutating only chosen axes.
Use when compiling prompts for HUD icons, ability icons, cards, UI frames, panels, and small-size readable symbols.
| name | asset-gacha-session |
| description | Use when running a structured asset generation batch with Safe/Wild/Synthesis lanes, candidate metadata, scoring, and shortlist output. |
| version | 1.0.0 |
| author | Project Agents |
| license | Project-internal |
| metadata | {"hermes":{"tags":["gacha","orchestration","asset-generation"],"related_skills":["asset-generation-brief","compile-prompt-t2i","score-style-fit","taste-critic-review","asset-metadata-writer"]}} |
Orchestrates multi-candidate asset generation. The default is three lanes: Safe, Wild, Synthesis.
safe:
anchor_strength: high
creative_risk: low_to_medium
wild:
anchor_strength: hard_anchor_plus_soft_reminders
creative_risk: high
synthesis:
inputs: [selected_safe, selected_wild]
instruction: preserve safe readability and inject 1-2 wild hooks
Generatedres://sessions/<date>_<asset_id>/
brief.yaml
prompts/
outputs/
scores/
metadata/
shortlist.md
next_iteration.yaml