一键导入
asset-style-kit-router
Use when choosing primary/secondary style kits, hybrid ratios, forbidden kits, and Glitch usage for an asset brief.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
菜单
Use when choosing primary/secondary style kits, hybrid ratios, forbidden kits, and Glitch usage for an asset brief.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
Use when converting a gameplay/content intention into a structured asset brief before routing style kits, compiling prompts, running gacha, or scoring candidates.
Use when writing prompt, asset, review, provenance, score, and decision metadata for generated candidates and promoted assets.
Use when any asset skill needs the project art DNA, hard/soft anchors, style kits, tension dials, negative prompts, or forbidden drift rules.
Use when generating or iterating any game art asset prompt. Provides anchor-plus-aperture prompt templates for text-to-image, image-to-image, reconstruction input images, icons, UI, VFX, materials, rooms, enemies, bosses, weapons, gadgets, and asset gacha.
Use when compiling an image-to-image iteration prompt or reconstruction-ready source-image repair prompt that preserves selected strengths while mutating only chosen axes.
Use when compiling prompts for HUD icons, ability icons, cards, UI frames, panels, and small-size readable symbols.
| name | asset-style-kit-router |
| description | Use when choosing primary/secondary style kits, hybrid ratios, forbidden kits, and Glitch usage for an asset brief. |
| version | 1.0.0 |
| author | Project Agents |
| license | Project-internal |
| metadata | {"hermes":{"tags":["style-router","art-direction"],"related_skills":["asset-prompt-core","asset-generation-brief"]}} |
Routes each asset brief to a style kit strategy. This prevents every asset from becoming a blended mess and keeps Glitch rare.
| Asset/use | Default route |
|---|---|
| player baseline, clean weapons, UI | Neon Circuit Lab primary |
| soft enemies, organic hazards, healing/corruption | Bio Goo Nursery primary |
| gadgets, traps, toy machines, comedic impact | Arcade Toy Forge primary |
| rare relics, boss phase breaks, inherited powers | Glitch Relic Archive secondary or rare primary |
primary_kit: "controls 70% silhouette/material/world grammar"
secondary_kit: "controls 30% accent/corruption/VFX pressure"
forbidden: [more_than_two_kits, unclear_primary, common_glitch_spam]
primary_kit:
secondary_kit:
hybrid_ratio:
allowed_vfx_languages:
forbidden_kits:
reason: