一键导入
localize
Run the localization workflow: extract strings, validate localization readiness, check for hardcoded text, and generate translation-ready string tables.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
菜单
Run the localization workflow: extract strings, validate localization readiness, check for hardcoded text, and generate translation-ready string tables.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
Creates an Architecture Decision Record (ADR) documenting a significant technical decision, its context, alternatives considered, and consequences. Every major technical choice should have an ADR.
Audits game assets for compliance with naming conventions, file size budgets, format standards, and pipeline requirements. Identifies orphaned assets, missing references, and standard violations.
Analyzes game balance data files, formulas, and configuration to identify outliers, broken progressions, degenerate strategies, and economy imbalances. Use after modifying any balance-related data or design.
Guided game concept ideation — from zero idea to a structured game concept document. Uses professional studio ideation techniques, player psychology frameworks, and structured creative exploration.
Creates a structured bug report from a description, or analyzes code to identify potential bugs. Ensures every bug report has full reproduction steps, severity assessment, and context.
Auto-generates a changelog from git commits, sprint data, and design documents. Produces both internal and player-facing versions.
| name | localize |
| description | Run the localization workflow: extract strings, validate localization readiness, check for hardcoded text, and generate translation-ready string tables. |
| argument-hint | [scan|extract|validate|status] |
| user-invocable | true |
| allowed-tools | Read, Glob, Grep, Write, Bash |
When this skill is invoked:
Parse the subcommand from the argument:
scan — Scan for localization issues (hardcoded strings, missing keys)extract — Extract new strings and generate/update string tablesvalidate — Validate existing translations for completeness and formatstatus — Report overall localization statusFor scan:
src/ for hardcoded user-facing strings:
%s, %d) instead of named ones ({playerName})For extract:
assets/data/[category].[subcategory].[description]For validate:
assets/data/{name} but translation is missing it)For status:
## Localization Status
Generated: [Date]
| Locale | Total | Translated | Missing | Stale | Coverage |
|--------|-------|-----------|---------|-------|----------|
| en (source) | [N] | [N] | 0 | 0 | 100% |
| [locale] | [N] | [N] | [N] | [N] | [X]% |
### Issues
- [N] hardcoded strings found in source code
- [N] strings exceeding character limits
- [N] placeholder mismatches
- [N] orphaned keys (can be cleaned up)