| name | shiny-bluetoothle |
| description | Shiny BluetoothLE client/central operations for scanning, connecting, and communicating with BLE peripherals |
| auto_invoke | true |
| triggers | ["bluetooth","ble","bluetoothle","bluetooth le","bluetooth low energy","peripheral","gatt","characteristic","scan ble","ble scan","ble connect","IBleManager","IPeripheral","MTU","mtu","RequestMtu","TryRequestMtu","TryRequestMtuAsync","ICanRequestMtu","BleConstants","AutoConnect","ConnectionConfig","auto reconnect","OnAdapterStateChanged","IBleDelegate","adapter state","bluetooth off","AttHeaderSize","managed scan","ble notification","ble write","ble read","[Truncated]"] |
Shiny BluetoothLE (Client/Central)
When to Use This Skill
Use this skill when the user needs to:
- Scan for BLE peripherals
- Connect to and communicate with BLE devices
- Read, write, or subscribe to GATT characteristics
- Read or write GATT descriptors
- Implement managed scans with automatic peripheral list management
- Request MTU changes, pair with devices, or perform reliable write transactions
- Read standard BLE services (device information, battery, heart rate)
- Work with BLE advertisement data
- Open L2CAP CoC channels to a peripheral that has published a PSM
- Upload or download files over L2CAP with percent-complete / throughput / ETA metrics
Do NOT use this skill for BLE hosting/peripheral mode (advertising, GATT server). That is a separate library (Shiny.BluetoothLE.Hosting).
Library Overview
- NuGet Package:
Shiny.BluetoothLE (Android, iOS/tvOS/macOS, Windows), Shiny.BluetoothLE.Linux (Linux via BlueZ), Shiny.BluetoothLE.Blazor (Blazor WebAssembly via Web Bluetooth API)
- Primary Namespace:
Shiny.BluetoothLE
- Managed Scan Namespace:
Shiny.BluetoothLE.Managed
- Platforms: Android, iOS/tvOS/macOS (Apple), Windows, Linux (BlueZ), WebAssembly (Web Bluetooth)
tvOS
tvOS runs the same CoreBluetooth central implementation as iOS — scanning, connecting, GATT and L2CAP are identical and there is no tvOS-specific code to write. Two Apple limits to encode in any guidance you generate:
- No background Bluetooth. tvOS has no
bluetooth-central background mode. Scans and connections end when the app suspends, and setting AppleBleConfiguration.RestoreIdentifier accomplishes nothing — do not suggest it for tvOS.
- No peripheral role.
Shiny.BluetoothLE.Hosting has no tvOS target; CBMutableService/CBMutableCharacteristic carry no constructors there. If asked to build a GATT server on tvOS, say it is not possible rather than producing code that cannot compile.
Also worth mentioning when relevant: the Siri Remote is itself a BLE device, so an Apple TV has fewer simultaneous connections to spare than an iPhone.
Blazor WebAssembly / Web Bluetooth caveats
The Blazor implementation is built on the browser's Web Bluetooth API and inherits its limitations:
- User-gesture gated. Scans must be kicked off from a click handler. The browser shows a native chooser and Shiny only sees the peripheral(s) the user explicitly selects — there is no ambient/background scanning and no manufacturer data.
- HTTPS or
http://localhost required. The API is unavailable on plain http://.
- No background operation. Scanning and connections stop when the tab is backgrounded or closed.
- Browser support is Chromium-only and requires enabling in some cases. When generating setup instructions or troubleshooting guidance, note the following:
- Chrome / Edge / Brave / Opera (desktop): enabled by default on Windows, macOS, Linux, ChromeOS. Fallback:
chrome://flags/#enable-web-bluetooth (or edge://flags, etc.) → Enabled → restart. Linux also needs experimental-web-platform-features on and BlueZ 5.43+.
- Chrome / Edge (Android): Android 6.0+. OS location services must be on for the chooser prompt to appear.
- Samsung Internet: enable
internet://flags → Web Bluetooth.
- Safari (macOS / iOS / iPadOS): not supported. On iOS/iPadOS suggest third-party WKWebView-based browsers Bluefy or WebBLE. Stock macOS Safari has no workaround.
- Firefox: not supported on any platform.
Setup
Register in your MauiProgram.cs or host builder:
services.AddBluetoothLE();
services.AddBluetoothLE<MyBleDelegate>();
services.AddBluetoothLE<MyBleDelegate>(new AppleBleConfiguration(
ShowPowerAlert: true,
RestoreIdentifier: "my-ble-app"
));
The delegate class:
public class MyBleDelegate : BleDelegate
{
public override Task OnAdapterStateChanged(AccessState state)
{
return Task.CompletedTask;
}
public override Task OnPeripheralStateChanged(IPeripheral peripheral)
{
return Task.CompletedTask;
}
}
Android Manifest (required for scanning)
Add the BLE permissions to Platforms/Android/AndroidManifest.xml. Critical: on Android 12+ (API 31+) Shiny requests only BLUETOOTH_SCAN / BLUETOOTH_CONNECT at runtime — it does NOT request ACCESS_FINE_LOCATION. If you declare BLUETOOTH_SCAN without the neverForLocation flag, Android silently withholds all scan results unless fine location is also granted, so scans appear to return nothing. Unless your app actually derives physical location from BLE, always add neverForLocation:
<uses-permission android:name="android.permission.BLUETOOTH_SCAN"
android:usesPermissionFlags="neverForLocation" />
<uses-permission android:name="android.permission.BLUETOOTH_CONNECT" />
<uses-permission android:name="android.permission.BLUETOOTH" android:maxSdkVersion="30" />
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" android:maxSdkVersion="30" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" android:maxSdkVersion="30" />
If you DO use BLE to infer location, omit neverForLocation and also request/grant ACCESS_FINE_LOCATION at runtime.
Scans discover both legacy and Bluetooth 5 extended advertisements automatically (when the chipset supports extended advertising); legacy advertisements that virtually all peripherals send are always included. To force a legacy-only scan, use new AndroidScanConfig(IncludeExtendedAdvertisements: false).
Code Generation Instructions
When generating BLE client code, follow these conventions:
-
Always request access before scanning: Call IBleManager.RequestAccess() or RequestAccessAsync() and verify AccessState.Available before starting a scan.
-
Use reactive (IObservable) APIs as the primary pattern: The library is built on System.Reactive. Use the Async extension methods only when you need Task-based patterns.
-
Dispose scan subscriptions: Only one scan can be active at a time. Always dispose the scan subscription or call StopScan() when done.
-
Use string-based UUIDs for services and characteristics: The API uses string UUIDs throughout (e.g., "180D" or "0000180d-0000-1000-8000-00805f9b34fb").
-
Prefer ConnectAsync for simple connection flows: It handles waiting for the connected state and has a default 30-second timeout.
-
Always call CancelConnection() or DisconnectAsync() when done: Connections are not automatically cleaned up.
-
Use IManagedScan for UI-bound scanning: It provides an INotifyReadOnlyCollection that works with MVVM bindings and handles peripheral deduplication, buffering, and stale removal.
-
Feature detection via interface checks: Optional capabilities (MTU request, pairing, reliable transactions) use feature interfaces. Always use the Try* or Can* extension methods rather than casting directly.
8a. IPeripheral.Mtu is the usable payload, not the ATT MTU: It is already the negotiated ATT MTU minus the 3-byte ATT header (BleConstants.AttHeaderSize), so fragment writes to peripheral.Mtu directly — never write peripheral.Mtu - 3. The units are asymmetric across a single call: TryRequestMtu(512) passes 512 as an ATT MTU to the platform but emits 509, the payload. When handing a value to an API that genuinely wants an ATT MTU, add the header back with peripheral.Mtu + BleConstants.AttHeaderSize.
-
Handle BleException and BleOperationException: GATT operations can throw these. BleOperationException includes a GattStatusCode. An in-flight operation that is interrupted by a disconnect faults with a BleException rather than hanging, so always have an onError handler (or catch) on read/write/discovery calls — with auto-reconnect enabled, retry once the peripheral reports Connected again.
-
Connection auto-reconnect: ConnectionConfig.AutoConnect = true (default) reconnects the peripheral after a dropped link or a power cycle on every platform — never write your own WhenDisconnected().Subscribe(_ => peripheral.Connect()) loop on top of it, the two fight each other. Set AutoConnect = false for a faster initial connection when you intend to own reconnecting. CancelConnection() disposes the auto-reconnect, so a deliberate disconnect stays disconnected; call Connect() again to re-arm it. Auto-reconnect restores the link only — re-run per-connection setup (MTU request, authentication handshake, reading a config characteristic) from WhenConnected(), not once after the first ConnectAsync().
-
The user toggling Bluetooth off/on is handled for you (5.6+, iOS/Mac Catalyst/macOS/Android): Do not re-implement it on those platforms. Neither OS reports the resulting drop per peripheral, so Shiny watches the adapter and, on power-down, runs the full disconnect teardown on every connected peripheral — WhenStatusChanged() emits Disconnected (agreeing with IPeripheral.Status, which reads the platform live), notifiers are cleared, in-flight operations fault with BleException, and on Android the GATT client is closed and service discovery re-armed. On power-up, every peripheral connected with AutoConnect: true is reconnected. Never write a Connect() call in IBleDelegate.OnAdapterStateChanged(AccessState.Available) for an AutoConnect: true peripheral — that is the pre-5.6 workaround and it now races Shiny's own reconnect. A Connect() issued while the adapter is off is parked and replayed when it returns rather than silently no-oping, so an explicit connect from that handler is safe but redundant. If you own reconnecting (AutoConnect = false), gate your WhenDisconnected() handler on the adapter being available, since you will now get a Disconnected on power-down. Starting a Scan() while a peripheral is waiting to reconnect is safe - the scan's cache prune skips peripherals with an armed auto-reconnect or a parked connect. Windows needs none of this (its ConnectionStatusChanged fires on a radio power-down by itself); on Linux (BlueZ) and Blazor the adapter cycle is not tracked, so there you still handle it yourself.
L2CAP Channels
Some platforms support L2CAP Connection-Oriented Channels for streaming data without going through GATT. This is exposed as an optional capability — ICanL2Cap — on the platform Peripheral types.
Feature detection
using Shiny.BluetoothLE;
if (peripheral.IsL2CapAvailable())
{
}
Opening a channel
peripheral
.TryOpenL2CapChannel(psm: 0x0083, secure: false)
.Subscribe(channel => { });
if (peripheral is ICanL2Cap l2cap)
{
l2cap.OpenL2CapChannel(psm: 0x0083, secure: false).Subscribe(channel =>
{
});
}
L2CapChannel implements IDisposable — dispose it to close the underlying streams (Apple) or socket (Android).
Reading and writing
using System.Reactive.Threading.Tasks;
channel.DataReceived.Subscribe(
payload => Console.WriteLine($"<- {payload.Length} bytes"),
ex => Console.WriteLine($"Channel error: {ex.Message}"),
() => Console.WriteLine("Remote closed the channel")
);
await channel.Write(payload).ToTask();
DataReceived is hot, emits right-sized byte arrays per read, completes on remote close, and surfaces I/O errors via OnError.
Platform notes
- iOS / Mac Catalyst / macOS:
CBPeripheral.OpenL2CapChannel. The secure flag is ignored — security is set by how the peripheral published the channel.
- Android:
BluetoothDevice.CreateL2capChannel / CreateInsecureL2capChannel. Requires API 29+. Throws InvalidOperationException on older versions.
- Windows / Linux / Blazor: not currently supported (
IsL2CapAvailable() returns false).
File Transfer (upload & download)
Prefer these over hand-rolling a protocol on DataReceived/Write. The peripheral must be serving
with IBleHostingManager.OpenL2CapFileServer(...) (or its own ReadFileRequest loop) — see the
shiny-ble-hosting skill.
The one-liners on IPeripheral open a channel, run the transfer, and close it again:
using Shiny.BluetoothLE;
var result = await peripheral.UploadFile(
psm: 0x0083,
localFilePath: "/path/to/file.bin",
remoteFileName: "file.bin",
secure: false,
onProgress: p => Console.WriteLine(
$"{p.PercentComplete:P0} ({p.BytesTransferred}/{p.BytesToTransfer}) " +
$"{p.BytesPerSecond / 1024} KB/s, ETA {p.EstimatedTimeRemaining}"
),
cancellationToken: ct
);
await peripheral.DownloadFile(
psm: 0x0083,
remoteFileName: "firmware.bin",
localFilePath: "/local/firmware.bin",
onProgress: p => Console.WriteLine($"{p.PercentComplete:P0}")
);
Rx flavours emit progress and complete when the transfer finishes — disposing the subscription cancels it:
peripheral
.DownloadFileWithProgress(0x0083, "firmware.bin", "/local/firmware.bin")
.Subscribe(p => this.Percent = p.PercentComplete);
To move several files over one channel, open it yourself and use the L2CapChannel extensions:
using var channel = await peripheral.OpenL2CapChannelAsync(psm: 0x0083, secure: false);
await channel.UploadFile("/path/a.bin", onProgress: OnProgress);
await channel.DownloadFile("b.bin", "/local/b.bin", onProgress: OnProgress);
Tuning is via L2CapTransferOptions (BufferSize, ProgressInterval, IdleTimeout).
Progress metrics are TransferProgress — identical in shape to Shiny.Net.Http.TransferProgress:
PercentComplete, BytesPerSecond, BytesTransferred, BytesToTransfer, EstimatedTimeRemaining,
IsDeterministic. Because the peer agrees the exact byte count up front, percent complete and ETA are
always real (never -1) on both ends. Emissions fire on ProgressInterval (default 2s) plus a final
100% emission carrying the average throughput.
Failures: a refusal from the peer surfaces as L2CapTransferException with an Error code
(NotFound, NotPermitted, TooLarge, IoError, ProtocolError, Cancelled). Refusals leave the
channel usable for the next request; a transfer that dies mid-body does not — close the channel and
open a new one. A failed download never leaves a partial local file behind.
Raw streaming: channel.SendFile(...) is the protocol-less primitive — it just pushes bytes with
progress and no handshake, so the receiver must already know the length and framing. Use UploadFile
unless you are talking to a non-Shiny peer.
- A
Stream overload exists for non-file sources. Pass totalBytes to enable percent / ETA; pass null and IsDeterministic will be false, PercentComplete returns -1, EstimatedTimeRemaining returns TimeSpan.Zero.
Namespace Ambiguities
IPeripheral: Both Shiny.BluetoothLE and Shiny.BluetoothLE.Hosting define an IPeripheral interface. If both packages are referenced, do NOT add Shiny.BluetoothLE.Hosting as a global using. Use file-level using or FQN (Shiny.BluetoothLE.IPeripheral) to disambiguate.
DeviceInfo: Shiny.BluetoothLE has a DeviceInfo class that conflicts with Microsoft.Maui.Devices.DeviceInfo in MAUI apps. Use FQN when needed.
Best Practices
- Use
ScanConfig with ServiceUuids to filter scans, especially on iOS where background scanning requires a service UUID filter.
- For Android, consider
AndroidScanConfig for scan mode and batching options.
- For Android, consider
AndroidConnectionConfig for connection priority settings.
- Always check
CharacteristicProperties before attempting read/write/notify operations using the convenience extensions (CanRead(), CanWrite(), CanNotify(), etc.).
- Use
WriteCharacteristicBlob() for writing large data streams that exceed MTU size -- it already chunks to peripheral.Mtu (the payload size), so do not pre-chunk.
- Use
NotifyCharacteristic() for real-time data streaming from a peripheral -- it handles subscription lifecycle and auto-reconnection.
- Buffer or throttle scan results in UI scenarios to avoid performance issues.
- Use
WhenConnected() and WhenDisconnected() convenience extensions for cleaner connection state handling.
Reference Files