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Signal-Loop
GitHub 创作者资料

Signal-Loop

按仓库查看 1 个 GitHub 仓库中的 4 个已收集 skills。

已收集 skills
4
仓库
1
更新
2026-07-09
仓库分布

Skills 分布在哪些仓库

按已收集 skill 数展示主要仓库,并显示它们在该创作者目录中的占比和职业覆盖。

仓库浏览

仓库与代表性 skills

executing-csharp-scripts-in-unity-editor
软件开发工程师

Use this skill always when you need to use execute_csharp_script_in_unity_editor tool to modify scenes, add, remove or modify game objects, components, scriptable objects or perform any other task in Unity Editor using C# scripts. Also covers when and how to use read_unity_console_logs and run_unity_tests tools as part of the same workflow and create or modify favourite scripts used to automate tasks.

2026-07-09
unity-game-player
软件质量保证分析师与测试员

Autonomous Unity game-playing skill for AI agents. Provides the complete closed-loop workflow (INIT → SENSE+COMPUTE → ACT → REPEAT) for dynamically discovering game mechanics, reading live state via C# script execution, computing mathematically precise actions, and simulating player input. Use when an agent must play, test, or demonstrate any Unity game in the Editor — regardless of genre (paddle, platformer, shooter, puzzle, etc.). Covers: dynamic scene discovery, trajectory prediction, input simulation (press/hold) and adaptive re-sensing.

2026-07-09
executing-csharp-scripts-in-unity-editor
软件开发工程师

Use this skill always when you need to use execute_csharp_script_in_unity_editor tool to modify scenes, add, remove or modify game objects, components, scriptable objects or perform any other task in Unity Editor using C# scripts. Also covers when and how to use read_unity_console_logs and run_unity_tests tools as part of the same workflow and create or modify favourite scripts used to automate tasks.

2026-07-09
creating-python-scripts
软件开发工程师

Use when creating or editing a Python script, utility, CLI helper, one-off automation, or small standalone Python program that should stay as a script instead of becoming a multi-file project.

2026-04-20
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