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unity-game-player

星标16
分支5
更新时间2026年7月9日 16:01

Autonomous Unity game-playing skill for AI agents. Provides the complete closed-loop workflow (INIT → SENSE+COMPUTE → ACT → REPEAT) for dynamically discovering game mechanics, reading live state via C# script execution, computing mathematically precise actions, and simulating player input. Use when an agent must play, test, or demonstrate any Unity game in the Editor — regardless of genre (paddle, platformer, shooter, puzzle, etc.). Covers: dynamic scene discovery, trajectory prediction, input simulation (press/hold) and adaptive re-sensing.

安装

用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。

文件资源管理器
3 个文件
SKILL.md
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