| name | ss14-sprite-overlays-shaders |
| description | Sprite, overlay, shader, RSI, and rendering resource guidance for Shine Project SS14 work. Use when adding or reviewing sprite states, overlays, shaders, icons, displacement maps, RSI metadata, visual resources, or client rendering code. |
SS14 Sprite Overlays Shaders
This is the rendering-resource companion to ss14-graphics-generic-visualizer-appearance.
Workflow
- Open
references/sprite-resource-checklist.md.
- Open
references/overlay-patterns.md.
- Open
references/shader-and-displacement-notes.md.
Rules
- Put Shine textures under
Resources/Textures/_sh.
- Preserve asset attribution.
- Keep render code client-side.
- Prefer data-driven visual state over hardcoded sprite switches.