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ropy

ropy 收录了来自 StudentWeis 的 13 个 skills,并提供仓库级职业覆盖和站内 skill 详情页。

已收集 skills
13
Stars
159
更新
2026-06-02
Forks
12
职业覆盖
2 个职业分类 · 已分类 100%
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这个仓库中的 skills

contribution-flow
软件开发工程师

Repository contribution workflow. Use for any code change that should become a commit — adding features, fixing bugs, refactoring, or any source modification. Drives the full Issue → Branch → PR → Merge process.

2026-06-02
gpui-layout-and-style
软件开发工程师

Layout and styling in GPUI. Use when styling components, layout systems, or CSS-like properties.

2026-04-18
gpui-performance
软件开发工程师

Performance optimization techniques for GPUI including rendering optimization, layout performance, memory management, and profiling strategies. Use when user needs to optimize GPUI application performance or debug performance issues.

2026-04-18
gpui-style-guide
软件开发工程师

GPUI Component project style guide based on gpui-component code patterns. Use when writing new components, reviewing code, or ensuring consistency with existing gpui-component implementations. Covers component structure, trait implementations, naming conventions, and API patterns observed in the actual codebase.

2026-04-18
gpui-styling
软件开发工程师

GPUI styling system including theme design, responsive layouts, visual design patterns, and style composition. Use when user needs help with styling, theming, or visual design in GPUI.

2026-04-18
gpui-patterns
软件开发工程师

Common GPUI patterns including component composition, state management strategies, event handling, and action dispatching. Use when user needs guidance on GPUI patterns, component design, or state management approaches.

2026-04-08
gpui-test
软件质量保证分析师与测试员

Writing tests for GPUI applications. Use when testing components, async operations, or UI behavior.

2026-04-08
gpui-action
软件开发工程师

Action definitions and keyboard shortcuts in GPUI. Use when implementing actions, keyboard shortcuts, or key bindings.

2026-04-08
gpui-event
软件开发工程师

Event handling and subscriptions in GPUI. Use when implementing events, observers, or event-driven patterns. Supports custom events, entity observations, and event subscriptions for coordinating between components.

2026-04-08
gpui-context
软件开发工程师

Context management in GPUI including App, Window, and AsyncApp. Use when working with contexts, entity updates, or window operations. Different context types provide different capabilities for UI rendering, entity management, and async operations.

2026-04-08
gpui-focus-handle
软件开发工程师

Focus management and keyboard navigation in GPUI. Use when handling focus, focus handles, or keyboard navigation. Enables keyboard-driven interfaces with proper focus tracking and navigation between focusable elements.

2026-04-08
gpui-async
软件开发工程师

Async operations and background tasks in GPUI. Use when working with async, spawn, background tasks, or concurrent operations. Essential for handling async I/O, long-running computations, and coordinating between foreground UI updates and background work.

2026-03-23
gpui-global
软件开发工程师

Global state management in GPUI. Use when implementing global state, app-wide configuration, or shared resources.

2026-03-23