用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/TheAdaply/re-forge --skill unsloth命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
Correlation-to-causation discipline for any "does X cause Y", "what is the effect of X", or "should we do X" question. Use when a decision rests on a causal claim drawn from observational data, an A/B test, an event study, or a regression with controls — before reporting any effect as causal. Enforces draw-the-DAG-first, identification-before-estimation, the design hierarchy (RCT > natural experiment > diff-in-diff > IV > controls), A/B-test pitfalls, and unmeasured-confounder sensitivity analysis.
Provides guidance for interpreting and manipulating neural network internals using nnsight with optional NDIF remote execution. Use when needing to run interpretability experiments on massive models (70B+) without local GPU resources, or when working with any PyTorch architecture.
Use this skill for long-horizon agentic coding where a feature spans many turns and the agent drifts: it freezes a re-readable contract before code. Writes EARS-style requirements -> design -> task breakdown -> verification evidence, one feature directory per feature, with status gates and grep-able traceability IDs. Triggers on 'spec this out', 'write a spec', 'spec-driven', 'requirements then design', or planning a multi-session build.
基于 SOC 职业分类
正在显示 SKILL.md
| name | unsloth |
| description | Pointers for fast fine-tuning with Unsloth - 2-5x faster training, 50-80% less memory, LoRA/QLoRA optimization |
| version | 1.0.0 |
| author | Orchestra Research |
| license | MIT |
| tags | ["Fine-Tuning","Unsloth","Fast Training","LoRA","QLoRA","Memory-Efficient","Optimization","Llama","Mistral","Gemma","Qwen"] |
| dependencies | ["unsloth","torch","transformers","trl","datasets","peft"] |
Unsloth provides 2-5x faster fine-tuning with 50-80% less memory for LoRA/QLoRA on models like Llama, Mistral, Gemma, and Qwen.
This skill should be triggered when: