用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/tomevault-io/skills-registry --skill using-skills命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
基于 SOC 职业分类
正在显示 SKILL.md
| name | using-skills |
| description | >- Use when this capability is needed. |
Skills are composable workflows that guide your behavior for specific tasks.
Announce: "I'm checking available skills to determine the right approach."
| Trigger | Skill to Load |
|---|---|
| Bug, error, unexpected behavior | systematic-debugging |
| New feature or behavior change | openspec-check |
| Any code writing | testing |
| Complex or vague request | brainstorming |
| Dispatching subagent work | subagent-workflow |
| Implementing approved change | openspec-apply |
| Working through task list | executing-tasks |
| Quick self-review | code-review |
| Improve agent config | config-tuning |
Load these when you need to clarify, design, or get approval BEFORE implementation.
| Skill | When to Load |
|---|---|
brainstorming | Request is vague, complex, or needs design exploration |
openspec-check | Before ANY implementation - check if specs exist |
openspec-propose | New feature, behavioral change, or architecture modification |
task-planning | Breaking approved work into implementable tasks |
config-tuning | User notices a pattern that should be in config |
Key behavior: These skills ASK questions and WAIT for approval.
Load these when you have approved work to implement.
| Skill | When to Load |
|---|---|
openspec-apply | Implementing an approved OpenSpec change |
testing | Writing ANY code (test first, always) |
executing-tasks | Working through a task checklist |
Key behavior: These skills FOLLOW the plan exactly. No deviations.
Load these when you need to understand something before acting.
| Skill | When to Load |
|---|---|
systematic-debugging | Bug, test failure, unexpected behavior |
code-review | After implementation, before commit |
Key behavior: These skills INVESTIGATE and REPORT. They don't fix.
Load these for orchestration patterns.
| Skill | When to Load |
|---|---|
subagent-workflow | Dispatching or recalling subagents |
knowledge-sync | After major refactors, update skills with new patterns |
Load these for project-specific patterns. They provide code examples and anti-patterns.
| Skill | When to Load |
|---|---|
database-first | ANY database work - iron law: all logic in PostgreSQL |
codebase-conventions | File structure, naming, constraints |
| Skill | When to Load |
|---|---|
postgres-vectors | Embeddings, similarity search, pgvector operators |
postgis-spatial | Geographic queries, ST_* functions, regions |
game-scoring | Candidate scoring, confidence, softmax aggregation |
trait-learning | Trait extraction, learning loop, LLM prompts |
| Skill | When to Load |
|---|---|
vue-composables | useX patterns, Pinia stores, withLoadingState |
maplibre-camera | Camera movements, flyTo, animations |
maplibre-layers | GeoJSON sources, layer styling, events |
shadcn-vue | UI components, forms, dialogs |
| Skill | When to Load |
|---|---|
edge-functions | Deno patterns, LLM calls, embeddings |
| Skill | When to Load |
|---|---|
gameplay-sql | Test game via database tools (game_start, game_turn) |
gameplay-browser | Test game via browser with Chrome DevTools |
Skills reference each other with REQUIRED SUB-SKILL: markers.
Example flow:
openspec-checkopenspec-check says load openspec-proposetask-planningopenspec-apply + testingcode-reviewANNOUNCE WHICH SKILL YOU'RE USING BEFORE STARTING
Format: "I'm using [skill] to [what you're doing]."
Ask yourself:
testingWhen in doubt, load openspec-check first - it will guide you to the right path.
| Task | Primary Skill | Also Consider |
|---|---|---|
| Vector similarity query | postgres-vectors | game-scoring |
| Geographic filtering | postgis-spatial | |
| Candidate ranking | game-scoring | postgres-vectors |
| New trait extraction | trait-learning | edge-functions |
| Map camera animation | maplibre-camera | |
| Map markers/layers | maplibre-layers | |
| Vue reactive state | vue-composables | |
| Pinia store | vue-composables | database-first |
| UI component | shadcn-vue | |
| LLM integration | edge-functions | trait-learning |
| Manual game testing | gameplay-sql | gameplay-browser |
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