用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/tools-only/X-Skills --skill audio-visualization命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
Index of Build Systems Skills
Coordination patterns for distributed dataflow systems including barriers, epochs, and distributed snapshots
Windowing, sessionization, time-series aggregation, and late data handling for streaming systems
基于 SOC 职业分类
正在显示 SKILL.md
| name | audio-visualization |
| description | Audio visualization patterns - spectrum bars, waveforms, bass-reactive effects |
| metadata | {"tags":"audio, visualization, spectrum, waveform, bass, music, audiogram, frequency"} |
npx remotion add @remotion/media-utils
Use useWindowedAudioData() (https://www.remotion.dev/docs/use-windowed-audio-data) to load audio data:
import { useWindowedAudioData } from "@remotion/media-utils";
import { staticFile, useCurrentFrame, useVideoConfig } from "remotion";
const frame = useCurrentFrame();
const { fps } = useVideoConfig();
const { audioData, dataOffsetInSeconds } = useWindowedAudioData({
src: staticFile("podcast.wav"),
frame,
fps,
windowInSeconds: 30,
});
Use visualizeAudio() (https://www.remotion.dev/docs/visualize-audio) to get frequency data for bar charts:
import { useWindowedAudioData, visualizeAudio } from "@remotion/media-utils";
import { staticFile, useCurrentFrame, useVideoConfig } from "remotion";
const frame = useCurrentFrame();
const { fps } = useVideoConfig();
const { audioData, dataOffsetInSeconds } = useWindowedAudioData({
src: staticFile("music.mp3"),
frame,
fps,
windowInSeconds: 30,
});
if (!audioData) {
return null;
}
const frequencies = visualizeAudio({
fps,
frame,
audioData,
numberOfSamples: 256,
optimizeFor: "speed",
dataOffsetInSeconds,
});
return (
<div style={{ display: "flex", alignItems: "flex-end", height: 200 }}>
{frequencies.map((v, i) => (
<div
key={i}
style={{
flex: 1,
height: `${v * 100}%`,
backgroundColor: "#0b84f3",
margin: " ",
}}
/>
))}
);
visualizeAudio() TypeScript Signature// Required parameters:
type MandatoryVisualizeAudioOptions = {
audioData: MediaUtilsAudioData;
frame: number;
fps: number;
numberOfSamples: number; // Must be power of 2: 32, 64, 128, 256, 512, 1024
};
// Optional parameters:
type OptionalVisualizeAudioOptions = {
optimizeFor: "accuracy" | "speed"; // ONLY these two values, default "accuracy"
smoothing: boolean; // default true
dataOffsetInSeconds: number; // required when using useWindowedAudioData
};
// Returns: number[] — values 0-1, left = bass, right = highs
Do NOT pass minFrequency, maxFrequency, type, or other non-existent parameters.
The only valid optimizeFor values are "accuracy" and "speed" (NOT "frequency" or "waveform").
Important: When passing audioData to child components, also pass the frame from the parent. Do not call useCurrentFrame() in each child - this causes discontinuous visualization when children are inside <Sequence> with offsets.
Use visualizeAudioWaveform() (https://www.remotion.dev/docs/media-utils/visualize-audio-waveform) with createSmoothSvgPath() (https://www.remotion.dev/docs/media-utils/create-smooth-svg-path) for oscilloscope-style displays:
import {
createSmoothSvgPath,
useWindowedAudioData,
visualizeAudioWaveform,
} from "@remotion/media-utils";
import { staticFile, useCurrentFrame, useVideoConfig } from "remotion";
const frame = useCurrentFrame();
const { width, fps } = useVideoConfig();
const HEIGHT = 200;
const { audioData, dataOffsetInSeconds } = useWindowedAudioData({
src: staticFile("voice.wav"),
frame,
fps,
windowInSeconds: 30,
});
if (!audioData) {
return null;
}
const waveform = visualizeAudioWaveform({
fps,
frame,
audioData,
numberOfSamples: 256,
windowInSeconds: 0.5,
dataOffsetInSeconds,
});
const path = createSmoothSvgPath({
points: waveform.map((y, i) => ({
x: (i / (waveform.length - 1)) * width,
y: HEIGHT / 2 + (y * HEIGHT) / 2,
})),
});
return (
<svg width={width} =>
);
Extract low frequencies for beat-reactive animations:
const frequencies = visualizeAudio({
fps,
frame,
audioData,
numberOfSamples: 128,
optimizeFor: "speed",
dataOffsetInSeconds,
});
const lowFrequencies = frequencies.slice(0, 32);
const bassIntensity =
lowFrequencies.reduce((sum, v) => sum + v, 0) / lowFrequencies.length;
const scale = 1 + bassIntensity * 0.5;
const opacity = Math.min(0.6, bassIntensity * 0.8);
Use getWaveformPortion() (https://www.remotion.dev/docs/get-waveform-portion) when you need simplified volume data instead of frequency spectrum:
import { getWaveformPortion } from "@remotion/media-utils";
import { useCurrentFrame, useVideoConfig } from "remotion";
const frame = useCurrentFrame();
const { fps } = useVideoConfig();
const currentTimeInSeconds = frame / fps;
const waveform = getWaveformPortion({
audioData,
startTimeInSeconds: currentTimeInSeconds,
durationInSeconds: 5,
numberOfSamples: 50,
});
// Returns array of { index, amplitude } objects (amplitude: 0-1)
waveform.map((bar) => (
<div key={bar.index} style={{ height: bar.amplitude * 100 }} />
));
Low frequencies naturally dominate. Apply logarithmic scaling for visual balance:
const minDb = -100;
const maxDb = -30;
const scaled = frequencies.map((value) => {
const db = 20 * Math.log10(value);
return (db - minDb) / (maxDb - minDb);
});