| name | comic-asset-ref-generator |
| description | Phase-1 (S4) of a comic movie — PRODUCE the canonical reusable references the whole spiral conditions on. Per asset it bakes ONE canonical 1:1 white-bg identity ref via the agent mcp__codex__codex sidecar bake (Codex native image_gen — conditioned, never hand-pasted) OR, for a deterministic motif (clock/chart/stamp/star-map), emits a single-source parametric SVG from a python generator (asset_lib.py). Hashes + base64-encodes the bake into the asset node's output_ref (all 6 fields or it's a schema violation), versions every ref _v{NNN} with a supersedes self-edge, and runs a single-source collision gate. GENERATES ONLY — it NEVER self-locks/approves (that is the cross-model asset-review-loop's job, a different model family). Identity is BRING-YOUR-OWN; the ARIS chibi duo is only the worked example. |
| argument-hint | ["asset_id | --batch-from-outline <outline_id> | --regenerate <asset_id> --reason \"<text>\""] |
| allowed-tools | Bash(*), Read, Write, Edit, Grep, Glob, mcp__codex__codex, mcp__codex__codex-reply |
comic-asset-ref-generator — the Reference Producer (Phase 1 · S4)
The missing Layer-2 of comic-author: take the storyboard's consolidated ASSET_REQUESTS and produce, for
every declared asset, the one canonical artifact that every downstream panel bake will condition on —
so the film never grows two visual dialects and every panel of the same character/prop/motif reads as the same
thing. This is precisely the producer of comic.json's identity_refs (e.g. duo_canonical_ref_v001.png +
per-character locks like executor.hoodie #1D4684 / reviewer.beard true) that the proven comic created by
hand. It is the upstream sibling of comic-blueprint-author (which
authors per-panel content-SVGs) and feeds comic-asset-review-loop and
the comic-director spiral.
Two asset classes, two production routes — this is the load-bearing fork:
storyboard.consolidated_asset_requests
├── identity / scene / prop ──▶ RASTER ref: agent mcp__codex__codex sidecar bake, CONDITIONED on a labeled white-bg
│ (a face, a hoodie, condition + real identity refs → 1:1 (or 16:9 scene) PNG
│ an empty room) → output_ref{file_path,data_url,sha256,width,height,mime} (ALL 6)
│
└── deterministic motif ──▶ SVG SOURCE: ONE parametric builder in asset_lib.py
(clock / chart / stamp (ddl_chip / stamp / mug / curve_panel / tokyo_chip / starmap …)
/ mug / star-map) the "ref" IS the single-source SVG — NOT an image bake
→ records generator_script, owner_script, file_sha256
both routes → review_status:"pending" (NEVER "locked" here) → collision gate → asset-review-loop
The battle lesson, landed as the fork above: a clock, a chart, a verdict stamp, a star-map is deterministic
content — you do NOT bake it as a fuzzy image and hope the digits land; you build it once from a python
generator (asset_lib.py) so all 18 instances of the DDL timeline, all 7 verdict stamps, both the labeled and
the wordless star-map render from the same coordinates and never diverge. An identity (a face, a costume) is
not deterministic — that you bake once via the sidecar bake (Codex's native image tool), conditioned on a
labeled white-bg reference and the real identity refs, never a free prompt, never a hand-paste.
Constants
- GENERATOR (raster route) = the agent's
mcp__codex__codex sidecar bake: model: "gpt-5.5",
config{ model_reasoning_effort: "xhigh", include_image_gen_tool: true }, sandbox: "workspace-write",
plus approval-policy: "never" — an mcp-call argument, NOT a .bakereq.json field (the sidecar payload
carries no such key). This exact shape is the empirical v3.5 lesson: without workspace-write +
approval=never + include_image_gen_tool=true, Codex falls back to writing descriptive text (or an SVG
renderer) instead of firing its native image tool. image_gen is incompatible with minimal effort; the
shipped bake runs xhigh — the same gpt-5.5 + xhigh single compat default pinned in
run_comic.get_bake_plan() (contract bakereq/v1, the digest the p0_proof cert binds to; a config-driven
model/effort override is planned, not yet implemented). Honest scope: this Phase-1 raster ASSET bake
is paid and runs PRE-P0 — the p0_proof cert gates the Phase-2/3 PANEL bakes only (no cert can exist before
comic.json compiles, and assets must lock first); the gate on THIS spend is the cross-model
comic-asset-review-loop + the single-source collision gate (P5),
not P0. NB the Codex CLI reviewers elsewhere in the
pipeline pin no model (they follow the local codex config — currently gpt-5.6-sol) at effort xhigh;
only the bake payload pins gpt-5.5. The authoritative bake reply is the .bakestatus.json sidecar
({status, failure_kind, mcp_output, request_id} — P2r step 3) + the native PNG on disk; codex is never
asked to emit a JSON-line self-report (that was a retired codex-exec-era contract).
- SVG SOURCE (deterministic route) = a pure-python parametric builder living in
gen/asset_lib.py, emitted
by a thin gen/gen_core_assets.py writer. The palette is pinned to comic.json ui_tokens — never
re-typed per asset. This route calls no image model and spends zero credits.
- MAX_GEN_RETRIES = 2 (3 attempts total) — on
ok:false OR a missing / zero-byte / invalid PNG
(file <path> check). Append "[retry {n}: previous failure was: {reason}]" to the prompt each retry.
- VERSIONING = monotonic 3-digit
_v{NNN} (duo_canonical_ref_v001.png, ddl_widget_template_v1.svg).
Version only grows; the prior artifact stays on disk for the audit cascade; a supersedes self-edge
links the new version to the old (record prev_sha256:<hex> + prev_version:N in tags).
<refs> RESOLUTION + SUBDIR — <refs> = <project>/ + movie.project.json dirs.assets (default
assets/); the canonical identity target resolves via movie.project.json identity_ref with fallback
assets/duo_canonical_ref_v001.png (the same resolution run_comic.py derive_paths() uses). The
characters | scenes | props | text_panels subdir split is the RECOMMENDED layout for a new multi-asset
project; the worked example predates it and keeps a FLAT layout — duo ref at
assets/duo_canonical_ref_v001.png, extra cast under assets/identity/
(researcher_chibi_canonical_ref_v001.png, trio_identity_sheet_v001.png). SVG sources under gen/ +
assets/. Placeholder key: <project> = the project dir (e.g. examples/comic_m3_audit); <refs> as
above; the pickup verifier lives at the literal repo-relative path
skills/method-figure/scripts/pickup_image.py.
- NEVER LOCK —
review_status is left "pending" (node status ≤ under_review). The executor that
produces an asset is forbidden from approving it; locking belongs to the cross-model
comic-asset-review-loop (a different model family). Setting review_status:"locked" here is a contract
violation.
- ONE RUNNER PER PROJECT — each raster bake writes its own explicit
out_path via the
.bakereq.json/.bakestatus.json sidecar seam, so there is no global-dir cross-pollination between
concurrent bakes. There is no /tmp/aris_imagegen.lock in agent mode — the agent wrapper itself
serializes the mcp__codex__codex calls. The real race surface is two runners on the same project
colliding on the per-asset .bakereq.json/.bakestatus.json sidecars + the shared out_path, so keep
one runner per project. (The global generated-images dir + newest-after-marker pickup that could
cross-pollinate is a hazard of the legacy exec path ONLY, retired for real bakes.)
Input contract (3 modes)
This skill never invents an asset id. If the outline/storyboard did not declare it, the operator adds it at
the outline layer (comic-outline-creator) — not here.
Pipeline position (the Phase-1 asset DAG — the documented contract): OUTLINE_DRAFT_VALID (the outline gate
validates narrative + continuity + safety and that every referenced asset_id is DECLARED with a complete,
generatable request — it does NOT require locked assets) → human outline approval → provisional
storyboard (structural pass; may reference draft assets) → consolidated_asset_requests → this skill (S4) +
comic-asset-review-loop (S5) generate and LOCK the assets → OUTLINE_FINAL_LOCK (cheap re-check: the locked
assets still match the approved outline) → storyboard FINAL asset-resolution validation → blueprints. The hard
locked-asset barrier sits before blueprint authoring — not at the outline gate (the old single-stage
contract deadlocked: an outline demanding locked assets that depend on a storyboard that depends on a locked
outline).
- single
asset_id matching ^asset:[a-z0-9_-]+$ — produce one asset, await its verdict.
--batch-from-outline <outline_id> — read the human-approved outline's character_asset_ids[] + scene_asset_ids[] + prop_asset_ids[] ∪ the provisional storyboard's consolidated_asset_requests
(structural pass — the storyboard is not asset-resolved yet at this point in the DAG), keep only
review_status=="pending", process serially (raster bakes never overlap), fire the review loop once
at the end.
--regenerate <asset_id> --reason "<text>" — force a re-render even if approved/rejected; prefix the
generation prompt with "[regen reason: ...]", bump _v{NNN}, write a supersedes self-edge.
What it reads / what it writes (wiki nodes & edges)
Per schemas/node_schema.json (node/comic/3.0):
- READS
storyboard_spec (payload.consolidated_asset_requests, payload.global_policies) and
outline_spec (payload.character_asset_ids / scene_asset_ids / prop_asset_ids, payload.global_style_bible).
- WRITES / MUTATES the
asset node (node_id: ^asset:[a-z0-9_-]+$, node_type:"asset"). Required
payload fields (schema oneOf → asset): asset_kind, name, visual_description, identity_lock,
ref_requirements, review_status, version. This skill additionally writes the produced ref onto the
node (see the two contracts below) and leaves review_status:"pending", node status:"under_review".
- EDGES (
schemas/edge_schema.json, src/dst/type): on a regenerate,
emit a supersedes true self-edge with the bare node_id on BOTH endpoints (the node_id pattern
^(...|asset|...):[a-z0-9_-]+$ forbids @/{/}, and there is ONE asset:<slug> node per asset — no
per-version node files — so any @v{N} endpoint would dangle and fail cli/validate_wiki.py lines 165-167
(endpoint resolution; the node_id-pattern check is lines 113-114)):
{src: asset:<id>, dst: asset:<id>, type:"supersedes", evidence:"regen v{N}->v{N+1}: <reason>; prev_sha256:<hex>; prev_version:N"}.
The cross-version lineage lives in the artifact filename _v{NNN} + prev_sha256/prev_version in tags
(per output-versioning) — NOT in the edge endpoints. (Only if you
truly need a versioned snapshot node, encode the version IN the slug — asset:<slug>_v002, which matches the
pattern — AND actually write that second node file so both endpoints resolve.)
- FAILURE — on retry exhaustion write a
failure_mode node so the spiral routes around it, and exit
non-zero. No asset_ref-layer example node ships in the repo (every examples/comic_m3_audit/wiki/nodes/fail_*.json
is a downstream SHOT-level node — e.g. fail_s09_a01.json carries layer:"panel_visual" +
affected_shot_ids:["S09"] — do NOT mirror those for this upstream gate). Write this literal skeleton instead:
{ "node_id": "fail:<asset-slug>_image_gen_unavailable", "node_type": "failure_mode", "status": "active",
"title": "asset_ref bake failed — <asset-slug>", "created_at": "<real UTC now>",
"tags": ["image_gen_unavailable"],
"payload": { "layer": "asset_ref", "affected_shot_ids": [], "active": true,
"repair_pattern": "<tag-derived hint>" } }
(root status:"active" is the runtime canon validate_wiki.py enforces for failure_mode; payload has all 3
PAYLOAD_REQUIRED fields — layer, affected_shot_ids (empty: this is the UPSTREAM asset gate, no shots yet),
active.) Do not trigger the review loop on an empty file.
The two fail-closed engine contracts (honor these or the director refuses to run)
These are the same fail-closed invariants the spiral enforces — produce assets so they cannot violate them:
- Every panel needs a
content_svg. Every deterministic motif a panel will use MUST be produced as a
single-source SVG in asset_lib.py, so the panel's blueprint can name a real content_svg. If a recurring
motif has no parametric source here, the downstream blueprint has nothing to bake-condition on and the
director's render step fails closed. One parametric builder per recurring motif — no exceptions.
- A baked figure-panel needs
expected_literals. Any motif carrying gated text (a chart with 0.71→0.66,
a stamp reading REJECT, a DDL chip reading T-16:05) must render those literals deterministically so
the panel can declare ascii-tokenizable expected_literals for the blind token-diff gate. Conversely, a
zero-text asset (the wordless constellation) must contain zero glyphs — assert it at build time
(assert "<text" not in svg). Producing a fuzzy raster of a chart breaks this contract; that is exactly
why charts/clocks/stamps take the SVG route.
Procedure (numbered — an agent runs this top to bottom)
P0 · Resolve the target
Read the asset node. Assert node_type=="asset". Abort if review_status=="locked" ("immutable per asset gate") or review_status=="approved" unless --regenerate. Classify the asset by asset_kind into
its production route: character | scene | prop (with a non-deterministic appearance) → raster route (P1r);
a deterministic motif (clock/chart/stamp/mug/symbol/star-map, anything whose pixels are computable) →
SVG-source route (P1s). When in doubt: if the asset has gated literals or must be byte-identical across
instances, it is deterministic → SVG route.
P1r · RASTER route — build the bake prompt
From payload: asset_kind, name, visual_description, identity_lock.must_preserve[] (traits that MUST
appear — e.g. "blue hoodie #1D4684", "beard", "silver hair"), identity_lock.must_avoid[] (→ a
image-prompt "do not add" block — e.g. "celebrity likeness", "corporate branding", "voxel 3-D blocks"),
ref_requirements.{aspect_ratio,background,pose,isolated_reference,data_url_required}.
- Run the STYLE-BIBLE / banned-vocab filter (see below) over
visual_description; rewrite inline and
record each substitution into the composed prompt.
- Compose the prompt (template):
Render a single reference image for asset {id} ({kind}: {name}).
Subject: {filtered visual_description}
Identity lock — preserve exactly: {must_preserve[]}
Identity lock — do not add: {must_avoid[]}
Reference requirements: {aspect_ratio} canvas; pure {background} fully isolated, no shadow/halo;
pose = {pose}; isolated reference (no scene around the subject).
No labels / watermarks / text / captions / contact-sheet grids.
Output a SINGLE coherent reference image — not a collage, not a variation grid.
Treat composability (this becomes a reusable identity ref) as the primary goal.
Pose defaults by kind: character = "three-quarter front view, neutral expression, upper-body or
full-body framing"; scene = "establishing wide of the empty location, no characters, neutral daytime
lighting"; prop = "isolated centred view, slight three-quarter angle"; logo_free_symbol = "centred
symbol on white, no scene". Provide the project's real identity refs as read-only condition images when
the asset must match an existing cast member (never invent a face).
P2r · RASTER route — bake via the .bakereq/.bakestatus sidecar (CONDITION it, never hand-paste)
This is the same fail-closed bake seam run_comic.py / run_spiral.py use (no marker, no /tmp lock, no
newest-pickup — each bake writes its OWN explicit OUTPUT_PATH). OUTPUT_PATH is a deterministic
project-relative path (<refs>/{subdir}/{name}_v{NNN}.png — in the worked example's flat layout that is
assets/{name}_v{NNN}.png / assets/identity/{name}_v{NNN}.png); canvas guidance in the prompt = 1024x1024
(1:1 default) or 1280x720 (scene 16:9), background opaque/fully white, ONE image.
ONE agent, BOTH sidecar roles. Unlike run_comic.py (a Python orchestrator serviced by an external
agent wrapper), this skill ships no runner — the SAME agent running this SKILL plays the orchestrator
(emit + verify) and the wrapper (call mcp__codex__codex, write the status). The one-liners below are
transitional until the shared cli/service_bake_requests.py broker lands (planned — it does not exist
yet); they import the canonical primitives from skills/method-figure/scripts/pickup_image.py (the single
source of truth) — never hand-assemble a .bakereq.json any other way. <ABS_OUT> = the absolute
OUTPUT_PATH; <ABS_PROJECT> = the absolute project dir; run from the repo root.
- Emit the request (orchestrator role). First write the composed P1r prompt body to
<ABS_OUT>.promptbody.txt, then emit. emit_bake_request mints the per-bake uuid4-hex request_id
itself (stamps it into the payload and RETURNS it), pre-deletes any stale out_path + status so a
prior bake can't be silently reused, and writes the sidecar atomically (.tmp → os.replace). Capture the
printed id:
python3 -c 'import sys, time; sys.path.insert(0, "skills/method-figure/scripts"); \
from pickup_image import build_bake_prompt, emit_bake_request; \
body = open("<ABS_OUT>.promptbody.txt").read(); \
pt = build_bake_prompt(body, "<ABS_CONDITION_PNG>", "<ABS_IDENTITY_REF or empty>", "<ABS_OUT>"); \
print(emit_bake_request("<ABS_OUT>", {"prompt_text": pt, "out_path": "<ABS_OUT>",
"content_png": "<ABS_CONDITION_PNG>", "identity_ref": "<ABS_IDENTITY_REF or empty>",
"model": "gpt-5.5",
"config": {"model_reasoning_effort": "xhigh", "include_image_gen_tool": True},
"sandbox": "workspace-write", "cwd": "<ABS_PROJECT>", "created_at": time.time(),
"min_bytes": 500000, "aspect": 1.0}))'
aspect = W/H as a float (1.0 for 1:1, 1.7778 for a 16:9 scene). build_bake_prompt prepends the
canonical "use your native image generation tool" header and embeds the reference + output paths LITERALLY
in prompt_text (ref #1 = the labeled white-bg condition, ref #2 = the identity ref — this skill's own
doctrine: never a free prompt, so ref #1 always exists). Also note the epoch you passed as created_at.
- Bake (wrapper role). Call
mcp__codex__codex with prompt_text verbatim as the prompt and
model / config / sandbox / cwd exactly as in the .bakereq.json, plus approval-policy: "never"
(an mcp-call argument — NOT a bakereq field); codex writes the native PNG to OUTPUT_PATH (the
mcp__codex__codex schema has no -i image param — the paths inside prompt_text are the only
transport). The config MUST carry both model_reasoning_effort:"xhigh" and
include_image_gen_tool:true, else codex is never handed the native image tool and no bake fires.
- Write the status (wrapper role). Use the Write tool to create
<ABS_OUT>.bakestatus.json =
{status:"ok"|"fail", failure_kind:null|"throttle"|"other", mcp_output:"<the FULL raw mcp__codex__codex reply text, pasted verbatim>", request_id:"<the id step 1 printed, VERBATIM>"}.
mcp_output is MANDATORY on BOTH ok and fail and must be the COMPLETE reply — never a summary or a
truncation (the HARD-VETO scans it for import struct/zlib.compress/<svg/matplotlib/… traces of a
hand-drawn fallback; an empty mcp_output leaves the veto inert and fail-closes). A missing/mismatched
request_id is a stale/foreign bake and fail-closes.
- Verify the EXPLICIT
OUTPUT_PATH (orchestrator role). Optionally re-read the status through the
canonical poller (returns immediately in this single-agent flow; kept for parity with the split-role seam):
python3 -c 'import sys, json; sys.path.insert(0, "skills/method-figure/scripts"); \
from pickup_image import await_bake_status; print(json.dumps(await_bake_status("<ABS_OUT>", 600)))'
Then — only on status:"ok" — run the pickup verifier (literal repo-relative path):
python3 skills/method-figure/scripts/pickup_image.py --out-existing --out <ABS_OUT> \
--min-bytes 500000 --aspect <W/H> --created-at <epoch from step 1> \
--request-id <the id step 1 printed> --transcript <ABS_OUT>.bakestatus.json
which checks PNG sig + IHDR dims + size strictly > min_bytes + mtime >= created_at + a non-empty
mcp_output, fail-closes on a request_id mismatch, and HARD-VETOES struct/zlib/PIL/<svg/
matplotlib markers in the transcript (a clean PNG sig NEVER overrides a fallback marker). There is no
newest-pickup — pickup verifies the one explicit OUTPUT_PATH this bake wrote.
RETRY per MAX_GEN_RETRIES. After exhaustion: keep the best valid PNG if any, else write the failure_mode
node + exit non-zero (do not call the review loop on an empty file). Never patch a failed bake by
hand-pasting the missing trait — re-condition and re-bake.
Grid guard. A 2×2 / contact-sheet / variation-grid output is a failed attempt → retry (the
"single coherent image, not a grid" line is the primary mitigation; a PIL aspect-vs-canvas check + an optional
codex "is this a grid?" sanity reply is the backstop).
P3r · RASTER route — hash, encode, update (atomic), honor the 6-field contract
SHA256 = shasum -a 256 <png>; (W,H) via PIL; DATA_URL = "data:image/png;base64,$(base64 -b 0 <png> || base64 -w 0 <png>)"
(macOS -b / GNU -w, cross-platform). data_url is a v4 invariant — Layer-3 multi-ref composition
reads it directly; a missing data_url silently breaks downstream.
- Mutate the node
output_ref with ALL SIX fields {file_path, data_url, sha256, width, height, mime}.
A partial write is a schema violation — reject it. Write .tmp then mv (atomic; the wiki must validate
even if interrupted). Leave review_status:"pending", node status:"under_review". Append a log.md line.
P1s–P3s · SVG-SOURCE route — one parametric builder per motif
- Add / reuse one builder in
gen/asset_lib.py for the motif (ddl_chip, stamp, mug, curve_panel,
tokyo_chip, mini_stamp_glyph, verdict_card, the star-map coord tables). Palette pinned to comic.json
ui_tokens at the top of the file. Encode every cross-panel reuse contract into the docstring (e.g. S11
REJECT ↔ S16 ACCEPT instantiate the SAME verdict_card — mirror pair; the star-map JSON is the single
coordinate truth for S16b labeled + S22 wordless).
- Emit the canonical sheet via
gen/gen_core_assets.py — a thin w(name, content) writer that imports
only from asset_lib. Its docstring maps each output filename → the storyboard ASSET_REQUEST #.
Enforce single-source inline: if a specialized generator (e.g. gen_b06) takes ownership of a richer
variant, delete the generic duplicate here (don't keep two).
- Coordinate-truth motifs (the star-map): write the JSON (
wiki_starmap_nodes_v1.json) as the only
truth source; both the labeled SVG (S16b) and the wordless SVG (S22) derive from it programmatically —
禁目测 / never re-layout by eye. The zero-text twin asserts assert "<text" not in svg at build time.
- Record on the node:
generator_script, owner_script, file_sha256; paths project-relative. Leave
review_status:"pending".
P4 · Hand off to the review loop (NEVER self-acquit)
Single mode: trigger comic-asset-review-loop, await its verdict
(approve → loop locks it / regenerate → recursive --regenerate callback, bounded by
MAX_REVIEW_ROUNDS=3). Batch mode: fire the review loop once at the end. This skill never writes
review_status:"locked" — locking is the cross-model loop's exclusive right.
P5 · Single-source collision gate (CI / pre-handoff)
Run gen/check_asset_collisions.py (static scan of every gen_*.py for w("…") writes). Every output
filename must have exactly one generator owner. Two owners → exit 1 → fix (rename the specialized variant or
delete the dead duplicate) before any handoff. This is a deliberately-not-"skip-if-exists" guard (that would
hide the run-order bug).
EXACT gate — asset_generation_self_check (deterministic, ported from aris_movie)
This is the producer-side self-check the skill must pass before handing to the review loop. It is a set
of boolean predicates with vetoes — not a numeric rubric (the numeric visual rubric lives in
comic-asset-review-loop, the analog of the panel_gate). Verdict ∈ { generated | failed } — NO
approve/locked is ever emitted here.
- output_exists — the produced file exists and is non-zero bytes. Veto on fail.
- raster_six_field_complete — for a raster ref,
output_ref has ALL of
{file_path, data_url, sha256, width, height, mime}. A partial write = schema violation. Veto.
- sha256_matches_file — the recorded
sha256 equals shasum -a 256 of the file on disk. Veto.
- data_url_present —
data_url is populated (v4 invariant for multi-ref composition). Veto on raster.
- svg_path_project_relative — for an SVG/JSON source, the recorded path is project-relative (never an
absolute machine path). Veto.
- single_source —
check_asset_collisions.py exits 0: each output filename has exactly one generator
owner. Veto.
- zero_text_contract — a zero-text asset (the S22 constellation) contains no glyphs:
assert "<text" not in svg. Veto.
- no_two_dialects — no motif has two visual dialects (e.g. two stamp families, two DDL renderers). The new
asset must match the already-baked instances (e.g. the stamp geometry must match the baked S15
WARN_corrected). Veto.
- not_a_grid (raster) — PIL aspect-vs-canvas check (+ optional codex "is this a grid?" reply); a
2×2/contact-sheet is a failed attempt, not a pass → retry.
- banned_vocab_clear — refuse to call
image_gen at all if any banned / off-bible term survives the filter.
Why no numeric approve here: the executor that produced the asset is not allowed to judge it
(cross-model independence). This gate only proves the artifact is well-formed and single-source; whether it
is good (identity fidelity, on-bible look) is decided by comic-asset-review-loop with a different model
family.
STYLE-BIBLE / banned-vocab filter (mandatory before any raster bake)
The aris_movie source bans camera/lens vocab that conflicts with downstream synth and silently regresses
fidelity (8K, 4K, photorealistic, cinematic, 50mm, dolly, push-in, bokeh, rim light, masterpiece, trending on artstation, close-up, wide shot, …). For the comic, this filter reads ART_BIBLE.md and additionally
enforces the bible's own terms: the two-world warm-real / dark-cyber palette (warm = Edison/wood/window;
digital-ARIS = dark_navy_void #0A0E27), the voxel ban (禁止 voxel 立体块 — pixel-flat only), and the
per-character hex/feature locks (executor blue hoodie #1D4684 + brown hair + NO beard; reviewer green
hoodie #30582D + near-black hair + beard). A surviving banned/off-bible term ⟹ refuse to call image_gen.
Identity is BRING-YOUR-OWN: swap these locks for whatever the project's ART_BIBLE.md + identity_lock
declare; the ARIS chibi duo is only the worked example.
Worked example (copy this exact pattern)
The proven comic is examples/comic_m3_audit/. Copy its shape:
- The single-source builder library —
examples/comic_m3_audit/gen/asset_lib.py: one
parameterized builder per recurring token — ddl_chip(x,y,t,state,skin,…) (the sole renderer for the
whole 18-instance DDL timeline, 3 skins × {amber,red,green} + a SUBMITTED variant), the STAMPS table +
stamp(...) (DUP / SURVIVES / REJECT / ACCEPT / WARN_corrected / SUBMITTED / AUDIT — one stamp dialect,
geometry matching the baked S15), mug(...) (the ML RESEARCH cup, hot|fading|cold), curve_panel(...)
(the wandb · exact_parse curve), tokyo_chip(...) (the {"city":"Tok|yo"} broken-JSON chip, multi-scale +
a repaired=True twin), and STARMAP_NODES / STARMAP_EDGES / STARMAP_LOOP (the single coordinate truth)
- the shared
verdict_card(...) whose docstring states S11 REJECT and S16 ACCEPT instantiate the SAME card
(mirror pair). Palette constants (RED/AMBER/GREEN/VOID/…) are pinned to comic.json ui_tokens at the top.
- The thin canonical-sheet emitter —
examples/comic_m3_audit/gen/gen_core_assets.py: a
w(name, content) writer that imports only from asset_lib; its docstring maps every output filename →
storyboard ASSET_REQUEST #. It writes wiki_starmap_nodes_v1.json as the only truth source, then
derives both wiki_starmap_v1.svg (S16b, labeled — only the 4 gated literals are big) and
constellation_layout_v1.svg (S22, zero text) from the same coordinates, ending with the load-bearing
guard assert "<text" not in svg, "constellation must contain ZERO text". It also shows the inline
ownership transfer discipline: the generic wandb_exact_parse_060_071 curve was deleted here because
gen_b06_blueprints.py owns the richer two-series version (one canonical source per token).
- The single-source collision gate —
examples/comic_m3_audit/gen/check_asset_collisions.py:
regex \bw\(\s*["']([^"']+\.(?:svg|json|png))["'] over every gen_*.py; each filename must have exactly one
writer; exit 0 "✓ no asset collisions — all N generator outputs are single-source" (verified clean: 26
outputs, exit 0). Deliberately not a "skip if file exists" guard.
The raster side is grounded by the same project's hand-built duo_canonical_ref_v001.png +
comic.json.identity_refs (per-character hex/beard/silhouette locks) — the artifact this skill automates
producing. (P0 reminder from the real run: a missing researcher_chibi_canonical_ref_v001.png was a flagged
P0 blocker — every cast member needs its canonical ref before the panels that use it can bake.)
Hard do / don't (earned lessons)
- DO condition the raster bake on a labeled white-bg reference + the real identity refs — and force the
native tool with
sandbox:workspace-write + approval:never + include_image_gen_tool:true, else Codex
falls back to descriptive TEXT instead of firing image_gen.
- DO build every clock / chart / stamp / mug / star-map as ONE parametric SVG in
asset_lib.py — never
bake deterministic content as a fuzzy image and hope the digits land. The "ref" for a motif IS its
single-source SVG.
- DO populate
data_url and all 6 output_ref fields atomically (.tmp → mv); a partial write is illegal.
- DO version monotonically (
_v{NNN}), keep the prior artifact on disk, and write a supersedes self-edge
on every regenerate (prev_sha256 / prev_version in tags).
- DO run
check_asset_collisions.py before any handoff — one canonical owner per token, no two dialects.
- DON'T hand-paste a missing trait onto a finished bake (reads as pasted/fake) — re-condition and re-bake.
- DON'T ever set
review_status:"locked"/approved here — the executor never self-acquits; locking is the
cross-model comic-asset-review-loop's exclusive right.
- DON'T invent an asset id — if the outline didn't declare it, the operator adds it at the outline layer.
- DON'T run two runners on the same project at once. Each bake writes its own explicit
out_path via
the .bakereq/.bakestatus sidecar, so there is no global-dir cross-pollination and no
/tmp/aris_imagegen.lock in agent mode (the agent wrapper serializes the mcp__codex__codex calls) — but
two runners on one project still collide on the per-asset sidecars + shared out_path, so keep one runner
per project. (The cross-pollinating global generated-images dir is a hazard of the legacy exec path only.)
- DON'T trigger the review loop on an empty/failed file — write a
failure_mode node + exit non-zero so the
spiral routes around it.
Protocols (governance contracts this skill honors)
output-versioning — refs are versioned _v{NNN} monotonically; the
prior artifact stays on disk and a supersedes self-edge records the lineage (prev_sha256 / prev_version).
reviewer-routing — the raster BAKE payload pins gpt-5.5 + xhigh
(the single compat default in run_comic.get_bake_plan(), contract bakereq/v1; a config-driven override is
planned, not yet implemented), while the pipeline's Codex CLI reviewers pin no model (they follow the
local codex config — currently gpt-5.6-sol) at xhigh; the visual judging is delegated to
comic-asset-review-loop on a different model family — never downgrade the tier.
artifact-integrity — the model that produces an asset does NOT
judge whether it's good; this skill emits only generated | failed (well-formed + single-source), and the
cross-model review loop owns acquittal — the executor never self-acquits.