| name | pop-report-and-scarcity-premium |
| description | Use when valuing a card based on pop count. Low pop = premium; growing pop = price pressure.
|
Pop Report and Scarcity Premium
Pop counts drive premium. PSA 10 pop < 100 = scarcity premium; pop > 10,000 = liquidity card.
Pop count tiers
| PSA 10 pop | Pricing dynamic |
|---|
| 1-10 | Auction-only, scarcity premium 5-20× normal |
| 10-50 | Scarcity premium 2-5× |
| 50-200 | Mild scarcity premium |
| 200-1,000 | Standard premium |
| 1,000-5,000 | Liquid market, comp-driven |
| 5,000+ | Commodity, fee-floor pricing |
| 10,000+ | Diminishing returns, may compress |
Pop growth signals
Track pop growth quarterly:
- Pop +5%/quarter = healthy
- Pop +15%/quarter = supply pressure (price may compress)
- Pop +30%/quarter = saturation incoming
- Pop flat = stable market
Pop manipulation
Watch for:
- Sudden pop spike after price ramp = submitters chasing → expect pullback
- Pop 9 >> Pop 10 = most miss 10 by one axis → submission EV poor
- Pop 10 = 1 'highest known' = liquidity vanishes; niche collector only
Where this fits in the X3 empire
Sniper tool integrates pop data for accurate scarcity-adjusted pricing.