用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/xuelongqy/flutter_easy_refresh --skill flutter-layout命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
基于 SOC 职业分类
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| name | flutter-layout |
| description | How to build your app's layout using Flutter's layout widgets and constraint system |
| metadata | {"model":"models/gemini-3.1-pro-preview","last_modified":"Fri, 27 Feb 2026 00:24:00 GMT"} |
Constructs robust, responsive Flutter user interfaces by composing layout widgets, managing constraints, and implementing adaptive design patterns. Assumes the target environment has the Flutter SDK installed and the user is familiar with Dart syntax and state management fundamentals.
Determine Layout Strategy (Decision Logic) Analyze the UI requirements and select the appropriate base layout widgets using the following decision tree:
Row.Column.Stack with Positioned or Align children.ListView.GridView.CustomScrollView with Slivers.LayoutBuilder or MediaQuery.Apply the Golden Rule of Constraints
Enforce Flutter's core layout rule: Constraints go down. Sizes go up. Parent sets position.
When a widget requires a specific size, ensure its parent allows it. Use ConstrainedBox to inject specific constraints, but remember it only adds to the parent's constraints.
// Example: Forcing a specific size within a flexible parent
Center(
child: ConstrainedBox(
constraints: const BoxConstraints(
minWidth: 70,
minHeight: 70,
maxWidth: 150,
maxHeight: 150,
),
child: Container(
color: Colors.blue,
width: 1000, // Will be constrained to 150 (max)
height: 10, // Will be constrained to 70 (min)
),
),
)
Implement Adaptive Layouts
For screens that must support both mobile and tablet/desktop form factors, implement a LayoutBuilder to branch the UI logic based on available width.
class AdaptiveScreen extends StatelessWidget {
const AdaptiveScreen({super.key});
@override
Widget build(BuildContext context) {
return Scaffold(
body: SafeArea(
child: LayoutBuilder(
builder: (context, constraints) {
if (constraints.maxWidth > 600) {
return _buildWideLayout();
} else {
return _buildNarrowLayout();
}
},
),
),
);
}
Widget _buildWideLayout() {
return Row(
children: [
const SizedBox(width: 250, child: Placeholder()), // Sidebar
Container(width: 1, color: Colors.grey), // Divider
const Expanded(child: Placeholder()), // Main Content
],
);
}
Widget _buildNarrowLayout() {
return const Column(
children: [
Expanded(child: Placeholder()), // Main Content
],
);
}
}
Compose Flex Layouts (Rows and Columns)
When using Row or Column, manage child sizing using Expanded (forces child to fill available space) or Flexible (allows child to be smaller than available space).
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
const Icon(Icons.star),
Expanded(
flex: 2,
child: Container(color: Colors.red, height: 50),
),
Flexible(
flex: 1,
child: Container(color: Colors.blue, height: 50),
),
],
)
Gather Context STOP AND ASK THE USER: "What are the target devices (e.g., mobile, tablet, web) and specific breakpoint widths required for this layout?"
Validate-and-Fix: Handle Unbounded Constraints
Verify that no Expanded or Flexible widgets are placed inside unbounded parents (like ListView or SingleChildScrollView). If a RenderFlex overflow occurs, implement the following fix:
// INCORRECT: Expanded inside a scrollable view causes unbounded height errors.
// SingleChildScrollView(child: Column(children: [Expanded(child: Container())]))
// CORRECT: Use a bounded height or remove Expanded.
// Alternatively, use CustomScrollView with SliverFillRemaining:
CustomScrollView(
slivers: [
SliverToBoxAdapter(child: HeaderWidget()),
SliverFillRemaining(
hasScrollBody: false,
child: ExpandedContentWidget(),
),
],
)
SafeArea to prevent overlap with system UI.Expanded or Flexible widget inside a parent that provides unbounded constraints (e.g., SingleChildScrollView, ListView, or Row inside a horizontally scrolling view).Container solely for padding; use the Padding widget for better performance.useMaterial3: true is default).