用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/yanacuti1121/Yana-AI --skill react-component-performance命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
Sovereign-grade safety OS for AI coding agents. 62 hooks, 2,025 skills, L1 memory, circuit breakers, and cross-engine enforcement — blocks rm -rf, force push, pipe-to-shell, and 40+ attack vectors before they reach your repo.
Use when the user wants to generate or keep repository documentation up to date via OpenWiki (langchain-ai/openwiki) — an LLM-driven CLI that writes a wiki for a codebase (or a personal knowledge base from Notion/Gmail/Slack/X/web search) and keeps it fresh via a scheduled CI pull request. Examples: "set up OpenWiki for this repo", "keep the docs updated automatically", "generate an agent wiki".
Use when implementing the core AR pipeline (camera pose estimation, marker tracking, projection overlay) from first principles — not when just using ARKit/ARCore/Unity's AR framework as a black box. Triggers on: 'build augmented reality from scratch', 'marker-based AR tracking', 'camera pose estimation', 'implement fiducial marker detection', 'AR projection matrix math', 'markerless AR tracking'. Covers marker-based vs markerless tracking, pose estimation, and the projection math to overlay 3D content on a camera feed.
基于 SOC 职业分类
正在显示 SKILL.md
| name | react-component-performance |
| description | Diagnose slow React components and suggest targeted performance fixes. |
| risk | safe |
| source | Dimillian/Skills (MIT) |
| date_added | 2026-03-25 |
Identify render hotspots, isolate expensive updates, and apply targeted optimizations without changing UI behavior.
memo only when props are stable.useCallback/useMemo for handlers and derived values.Move a timer or animation counter into a child so the parent list never re-renders on each tick.
// ❌ Before – entire parent (and list) re-renders every second
function Dashboard({ items }: { items: Item[] }) {
const [tick, setTick] = useState(0);
useEffect(() => {
const id = setInterval(() => setTick(t => t + 1), 1000);
return () => clearInterval(id);
}, []);
return (
<>
<Clock tick={tick} />
<ExpensiveList items={items} /> {/* re-renders every second */}
</>
);
}
// ✅ After – only <Clock> re-renders; list is untouched
function Clock() {
const [tick, setTick] = useState(0);
useEffect(() => {
const id = setInterval(() => setTick(t => t + 1), 1000);
return () => clearInterval(id);
}, []);
return ;
}
() {
(
);
}
useCallback + memo// ❌ Before – new handler reference on every render busts Row memo
function List({ items }: { items: Item[] }) {
const handleClick = (id: string) => console.log(id); // new ref each render
return items.map(item => <Row key={item.id} item={item} onClick={handleClick} />);
}
// ✅ After – stable handler; Row only re-renders when its own item changes
const Row = memo(({ item, onClick }: RowProps) => (
<li onClick={() => onClick(item.id)}>{item.name}</li>
));
function List({ items }: { items: Item[] }) {
const handleClick = useCallback((id: string) => console.log(id), []);
return items.map(item => );
}
// ❌ Before – recomputes on every render
function Summary({ orders }: { orders: Order[] }) {
const total = orders.reduce((sum, o) => sum + o.amount, 0); // runs every render
return <p>Total: {total}</p>;
}
// ✅ After – recomputes only when orders changes
function Summary({ orders }: { orders: Order[] }) {
const total = useMemo(() => orders.reduce((sum, o) => sum + o.amount, 0), [orders]);
return <p>Total: {total}</p>;
}
Load references/examples.md when the user wants a concrete refactor example.