#001ai-game-art-pipeline-skill1 个 skills3173更新于 2026-05-04占该创作者 100%skill职业分类描述更新ai-game-art-pipeline软件开发工程师Provider-neutral open-source skill for planning and producing game-runtime art assets and animation: static props/icons, canonical character sheets, combat sprites, 3D/video motion references, Veo/Seedance-style video-to-frames, cinematic ultimates, backgrounds, FX, SFX, runtime packaging, and QA. Use when building actual game assets for PixiJS/Canvas/Unity/Godot/SpriteKit/etc., not one-off marketing images.2026-05-04