Adapt an existing novel, screenplay, article, or other source work into a traceable ADV.JS visual novel. Use when an ADV.JS project must preserve source order, characters, scenes, events, or licensing; split a source into .adv.md chapters; distinguish…
Plan, generate, normalize, validate, and publish visual assets for an ADV.JS game. Use when creating character tachie and expression variants, backgrounds, CG illustrations, thumbnails, or an asset manifest; replacing placeholders with original artwork;…
Create a new ADV.JS visual novel from a concept. Use when an agent must initialize a standard Markdown project; define its world, cast, scenes, outline, and chapters; generate resources through ADV.JS MCP tools; or validate a newly generated game before…
Debug and analyze an ADV.JS project using deterministic checks. Use when validating scripts, resolving missing character or scene references, finding dead branches or orphan scenes, measuring route coverage, inspecting compiled project context, or replaying a…
Review ADV.JS narrative quality after deterministic validation. Use when assessing character voice, dialogue, pacing, choice meaning, branch balance, emotional arcs, lore consistency, setup and payoff, or when producing grounded must-fix feedback and concrete…
Play and narrate an ADV.JS visual novel through its deterministic runtime. Use when an agent must load project context, advance dialogue, choose branches, inspect stage state, move backward, manage named saves, replay a route, or present an interactive story…
Maintain the repository-only demo/hamster flagship showcase. Use when changing its seamless 16-chapter route, postgame Echo Simulation, cast/staging, generated art and music, ADV.JS capability demonstrations, or assets published under…