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在 Manus 中运行任何 Skill
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$pwd:

aibridge-prefab-patch

// Unity Prefab asset patch workflow for AIBridge. Use when modifying complex prefab assets with prefab patch operations, child or component creation, SerializedProperty writes, array edits, internal GameObject/component references, dry-run validation, or when deciding between prefab patch, inspector set_property, scene object commands, and direct Unity YAML fallback.

$ git log --oneline --stat
stars:895
forks:184
updated:2026年5月28日 15:41
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SKILL.md
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