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在 Manus 中运行任何 Skill
一键导入
$pwd:

blockbench-pbr-materials

// Create and manage PBR (Physically Based Rendering) materials in Blockbench using MCP tools. Use when working with texture_set.json files, creating normal/height/MER maps, configuring material properties for Minecraft Bedrock RTX, or setting up multi-channel texture workflows.

$ git log --oneline --stat
stars:6
forks:2
updated:2026年1月17日 17:24
SKILL.md
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