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jasonjgardner
GitHub 创作者资料

jasonjgardner

按仓库查看 2 个 GitHub 仓库中的 13 个已收集 skills。

已收集 skills
13
仓库
2
更新
2026年5月22日
仓库浏览

仓库与代表性 skills

blockbench-animation
特效艺术家和动画师

Create and manage animations in Blockbench using MCP tools. Use when animating 3D models, creating keyframes, managing bone rigs, editing animation curves, or working with animation timelines. Covers walk cycles, idle animations, combat animations, and…

2026年5月22日
blockbench-hytale
特效艺术家和动画师

Create Hytale models and animations using Blockbench MCP tools. Use when working with Hytale character/prop formats, creating attachments, setting shading modes, using quads, or animating with visibility keyframes. Requires the Hytale Blockbench plugin to be…

2026年5月22日
blockbench-mcp-overview
特效艺术家和动画师

Overview of the Blockbench MCP server tools, resources, and prompts. Use to understand the full MCP capability set, learn how tools work together, or when starting a new Blockbench project. Covers all domains (modeling, animation, texturing, PBR, UI, camera)…

2026年5月22日
blockbench-modeling
特效艺术家和动画师

Create and edit 3D models in Blockbench using MCP tools. Use when building geometry with cubes, creating meshes, placing spheres/cylinders, editing vertices, extruding faces, or organizing models with groups. Covers both cube-based Minecraft modeling and…

2026年5月22日
blockbench-pbr-materials
特效艺术家和动画师

Create and manage PBR (Physically Based Rendering) materials in Blockbench using MCP tools. Use when working with texture_set.json files, creating normal/height/MER maps, configuring material properties for Minecraft Bedrock RTX, or setting up multi-channel…

2026年5月22日
blockbench-texturing
特效艺术家和动画师

Create and paint textures in Blockbench using MCP tools. Use when creating textures, painting on models, using brush tools, filling colors, drawing shapes, applying gradients, managing texture layers, or working with UV mapping. Covers pixel art texturing,…

2026年5月22日
blockbench-mcp-overview
软件开发工程师

Overview of the Blockbench MCP server tools, resources, and prompts. Use to understand the full MCP capability set, learn how tools work together, or when starting a new Blockbench project. Covers all domains (modeling, animation, texturing, PBR, UI, camera)…

2026年5月22日
blockbench-modeling
软件开发工程师

Create and edit 3D models in Blockbench using MCP tools. Use when building geometry with cubes, creating meshes, placing spheres/cylinders, editing vertices, extruding faces, or organizing models with groups. Covers both cube-based Minecraft modeling and…

2026年5月22日
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