Skip to main content
在 Manus 中运行任何 Skill
一键导入
$pwd:

uloop-execute-dynamic-code

// Execute C# code dynamically in Unity Editor. Use when you need to: (1) Wire prefab/material references and AddComponent operations, (2) Edit SerializedObject properties and reference wiring, (3) Perform scene/hierarchy edits and batch operations, (4) PlayMode automation (click buttons, raycast, invoke methods), (5) PlayMode UI controls (InputField, Slider, Toggle, Dropdown), (6) PlayMode inspection (scene info, reflection, physics state). NOT for file I/O or script authoring.

$ git log --oneline --stat
stars:0
forks:0
updated:2026年3月31日 17:06
文件资源管理器
13 个文件
SKILL.md
readonly