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مستودع GitHub

ue-mcp

يحتوي ue-mcp على 4 من skills المجمعة من db-lyon، مع تغطية مهنية على مستوى المستودع وصفحات skill داخل الموقع.

skills مجمعة
4
Stars
224
محدث
2026-04-15
Forks
42
التغطية المهنية
1 فئات مهنية · 100% مصنفة
مستكشف المستودعات

Skills في هذا المستودع

ue-mcp-blueprint
مطوّرو البرمجيات

Use when authoring or modifying Unreal Blueprint assets through ue-mcp. Covers the read-then-write discipline, node/pin wiring, component (SCS) hierarchy, variables, interfaces, compilation, and the difference between pin defaults and linked inputs. Pulls in any time the user asks to create, edit, or inspect a Blueprint.

2026-04-15
ue-mcp-native-cpp
مطوّرو البرمجيات

Use when writing or modifying native C++ UCLASSes in an Unreal project via ue-mcp. Covers create_cpp_class → write_cpp_file → live_coding_compile loop, when to use build vs Live Coding, and the add_module_dependency workflow. Pulls in any time the user asks to write a new native class, add a UPROPERTY, or implement a UFUNCTION.

2026-04-15
ue-mcp-niagara
مطوّرو البرمجيات

Use when authoring Niagara VFX systems via ue-mcp — creating systems and emitters, adding renderers, setting module inputs and static switches, building HLSL modules, and batching operations. Pulls in any time the user asks for a particle system, VFX, Niagara emitter, or motion matching cost visualization.

2026-04-15
ue-mcp-workflow
مطوّرو البرمجيات

Use when driving Unreal Engine editor via the ue-mcp MCP server. Covers the required order of operations (status check first), editor lifecycle, project scoping, and what to do when the bridge says "still initializing". Pulls in automatically any time the user asks to use an Unreal project or references ue-mcp tools.

2026-04-15