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blender-hardsurface

Model, light and render hard-surface spacecraft in Blender through the BlenderMCP socket, in this game's art direction. Load when asked to build a ship/station/asset in Blender, drive Blender from Claude, produce concept renders or a cinematic video, or export a model for the game. Covers the loft-and-recess modelling method, procedural texturing, deep-space lighting, and the Blender 5.x API traps that silently produce black frames.

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Source facts

Repository
achimala/TheLongSilence
Last source activity
July 27, 2026 at 15:37
Detected SKILL.md language
English
Stars
469
Forks
74

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