Skip to main content

three-js-best-practices

Three.js performance and implementation best-practice reference. Use when writing, reviewing, or optimising a Three.js application — covers memory disposal, render loop, draw calls, instancing, glTF asset loading, materials, lighting, shaders (GLSL and TSL), WebGPU, WebXR, mobile, and post-processing. Adapted from emalorenzo/three-agent-skills (MIT).

Jump to install

Source facts

Repository
afovea/game-dev-skills
Last source activity
July 30, 2026 at 11:38
Detected SKILL.md language
English
Stars
0
Forks
0

Install options

The review-first prompt is selected by default. You can switch to a direct command or download a local copy.

Review the source files

Read SKILL.md and any companion files shown by SkillsMP before deciding whether to install.