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threejs-textures

Three.js texture loading and management — TextureLoader, colour spaces (SRGBColorSpace), wrapping modes, filtering, mipmaps, UV mapping, texture atlases, PBR texture sets (map/normalMap/roughnessMap/metalnessMap/aoMap/emissiveMap/displacementMap), video textures, canvas textures, DataTexture for procedural content, KTX2 compressed textures, and memory disposal. Use when loading or creating textures, configuring UV mapping, or managing texture memory. Adapted from CloudAI-X/threejs-skills (MIT).

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Source facts

Repository
afovea/game-dev-skills
Last source activity
July 30, 2026 at 11:38
Detected SKILL.md language
English
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