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threejs-shaders

Create and debug Three.js shaders with ShaderMaterial, RawShaderMaterial, uniforms, varyings, GLSL vertex and fragment programs, texture sampling, procedural effects, onBeforeCompile extensions, shader chunks, instancing, and GPU performance checks. Use when writing custom GLSL, extending a built-in material, animating shader uniforms, or diagnosing shader compile, coordinate-space, and rendering issues. Triggers on: Three.js shader, ShaderMaterial, RawShaderMaterial, GLSL, uniforms, varyings, onBeforeCompile, fragment shader, vertex shader, fresnel, displacement, shader chunk.

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Source facts

Repository
akillness/jeo-skills
Last source activity
July 29, 2026 at 08:37
Detected SKILL.md language
English
Stars
44
Forks
7

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