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b-editor/beutl

SkillsMP has collected 13 skills from b-editor/beutl. Open a skill to review its source and details.

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skills collected
13
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Skills in this repository

2 occupation categories · 100% classified

Showing 13 of 13 collected skills.

occupation
Software Developers
description

Implementation guide for Beutl's ToolTabExtension (tool-tab extension). Use when adding a custom tool tab to the editor. Triggers when ToolTabExtension, IToolContext, or docking-tab implementations are needed.

updated
occupation
Special Effects Artists & Animators
description

Apply a consistent look or effect chain to Beutl elements through the Agent Editing Toolkit MCP tools.

updated
occupation
Special Effects Artists & Animators
description

Build a Beutl timeline from a shot list through the Agent Editing Toolkit MCP tools.

updated
occupation
Special Effects Artists & Animators
description

Review Beutl Agent Editing Toolkit rendered stills and storyboard contact sheets with a six-axis visual-quality rubric, then translate every finding into concrete edit directives.

updated
occupation
Special Effects Artists & Animators
description

Source or generate Beutl-ready photos, footage, audio, and fonts with license and provenance discipline.

updated
occupation
Special Effects Artists & Animators
description

Expand a terse video request, or extract direction from user-supplied reference media, into a full production brief before Beutl timeline planning.

updated
occupation
Software Developers
description

Ground Beutl Agent Editing Toolkit MCP edits in Beutl source code. Use before or during Beutl Live MCP / Agent Editing Toolkit work when an edit depends on coordinates, centered placement, transforms, bounds, text measurement, shape sizing, render scale,…

updated
occupation
Software Developers
description

Cross-check the Beutl AI workflow (AGENTS.md, CLAUDE.md, .agents/skills/, .claude/agents/, .claude/skills/, .claude/rules/, .claude/hooks/, docs/ai-workflow/) against the current repo state and propose targeted improvements one item at a time. Use proactively…

updated
occupation
Software Developers
description

Implementation guide for Beutl's FilterEffect. Use when authoring a new filter effect (blur, color correction, drop shadow, etc.). Triggers: "create a FilterEffect", "implement a new effect", "add a filter", "Beutl effect dev", "SKSL", "GLSL effect".

updated
occupation
Software Developers
description

Implementation guide for Beutl's Drawable class. Use when adding a new Drawable (drawable object) to a Beutl project. Triggers on "create a Drawable", "implement a drawable object", "add an element like SourceImage/Shape/TextBlock". Covers both the Beutl core…

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occupation
Software Developers
description

Execute the implementation plan by processing and executing all tasks defined in tasks.md

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occupation
Software Developers
description

Create or update the feature specification from a natural language feature description.

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occupation
Software Developers
description

Generate an actionable, dependency-ordered tasks.md for the feature based on available design artifacts.

updated
Showing 13 of 13 collected skills.