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threejs-fundamentals

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

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Source facts

Repository
bouclem/skills
Last source activity
May 24, 2026 at 16:04
Detected SKILL.md language
English
Stars
7
Forks
1

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