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world42-shadow-mapping

Stars6
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UpdatedMarch 3, 2026 at 23:02

Tune and debug World42 terrain shadow mapping across near/far directional cascades, TerrainShadowContext wiring, terrain shader sampling, and chunk caster registration. Use when shadows flicker, acne or peter-panning appears, cascade seams are visible, shadows drift during camera motion, or when editing src/app/setup_lod_and_shadows.ts, src/game_objects/planets/rocky_planet/terrains_shader.ts, src/assets/shaders/terrain/terrainFragmentShader.glsl, and src/systems/lod/chunks/chunk_forge.ts.

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