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threejs-world-generation

Build deterministic, editable, free-viewpoint Three.js worlds from text or structured briefs. Use for cinematic 3D terrain, semantic regions, procedural biomes, explicit landmarks, environmental scattering, camera fly-throughs, world diagnostics, or requests for a real 3D environment rather than generated 2D footage. Integrates OpenMontage's threejs_world tool with HyperFrames; do not use for a single isolated 3D object or a flat parallax scene.

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Source facts

Repository
calesthio/OpenMontage
Last source activity
August 13, 2026 at 14:48
Detected SKILL.md language
English
Stars
48,729
Forks
6,106

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