| name | game-action-move |
| description | Reconciliation demo action skill for movement and body language. |
Move Action
Use when the player changes position or uses physical action: stepping aside,
following, leaving, waiting, reaching out, hugging, grabbing, hitting, blocking,
or any similar body-language action.
Movement is flexible, but it is still bounded by the scene. Preserve the exact
action as player_input and resolve it as visible behavior. Restrained movement
can create room for dialogue; pressure, grabbing, blocking, or violence should
damage trust and may move toward pressure_failure.
Do not convert a physical action into a speech action unless the player also
speaks. If the action is ambiguous, choose the least forceful interpretation
that still respects the player's wording.