Use when installing Cocos Creator 3.x and setting up a headless test bootstrap.
ChrisLamDev/cocos-creator-debug-skills
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Skills in this repository
Showing 17 of 17 collected skills.
Use when setting up a GUI-free CLI build pipeline for Cocos Creator 3.x.
Use when building code-driven scrollable UI panels in Cocos Creator 3.x.
Use when code-driven UI nodes in Cocos Creator 3.x fail to render text or colors.
Source text: Chinese
Use when Cocos Creator 3.x CLI build fails with scene or library errors.
Use when installing Cocos Creator 3.x and debugging scene import errors.
Use when creating a runtime test without a .scene file in Cocos Creator 3.x.
Use when dynamic UI nodes in Cocos Creator appear as gray/blue boxes.
Source text: Chinese
Use when building full runtime UI panels in Cocos Creator 3.x.
Use when replacing sprite particles with procedural graphics rendering.
Use when doing zero-asset visual prototyping with Cocos Graphics component.
Use when Cocos Creator shows gray/blue screen on Play or Preview.
Use when Cocos Creator 3.x shows gray or black screen in Preview mode.
Use when Cocos Creator scene files are corrupted with Error 1222/1223.
Source text: Mixed languages
Use when binding code-driven TypeScript components in Cocos Creator scenes.
Use when testing Cocos Creator code as a standalone HTML without the IDE.
Source text: Chinese
Use when running TypeScript compile check on Cocos Creator 3.x project.