cocos-creator-debug-skills
cocos-creator-debug-skills contiene 17 skills recopiladas de ChrisLamDev, con cobertura ocupacional por repositorio y páginas de detalle dentro del sitio.
Skills en este repositorio
Use when installing Cocos Creator 3.x and setting up a headless test bootstrap.
Use when setting up a GUI-free CLI build pipeline for Cocos Creator 3.x.
Use when building code-driven scrollable UI panels in Cocos Creator 3.x.
Use when code-driven UI nodes in Cocos Creator 3.x fail to render text or colors.
Use when Cocos Creator 3.x CLI build fails with scene or library errors.
Use when installing Cocos Creator 3.x and debugging scene import errors.
Use when creating a runtime test without a .scene file in Cocos Creator 3.x.
Use when dynamic UI nodes in Cocos Creator appear as gray/blue boxes.
Use when building full runtime UI panels in Cocos Creator 3.x.
Use when replacing sprite particles with procedural graphics rendering.
Use when doing zero-asset visual prototyping with Cocos Graphics component.
Use when Cocos Creator shows gray/blue screen on Play or Preview.
Use when Cocos Creator 3.x shows gray or black screen in Preview mode.
Use when Cocos Creator scene files are corrupted with Error 1222/1223.
Use when binding code-driven TypeScript components in Cocos Creator scenes.
Use when testing Cocos Creator code as a standalone HTML without the IDE.
Use when running TypeScript compile check on Cocos Creator 3.x project.