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gameface-driving

Operating manual for driving a live Gameface UI with the game_* MCP tools: procedures and traps. Load before first use of the input tools (game_click, game_fill, game_type, game_key, game_hover) or of any game_debug_* tool. Also use when verifying UI changes against a running game, when waiting for a mod rebuild to go live in-game, or when a game_* call fails or returns puzzling results. Engine support questions (does this CSS/JS/layout feature exist) belong to the gameface skill.

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Source facts

Repository
CitiesSkylinesModding/agents-plugins
Last source activity
August 24, 2026 at 11:24
Detected SKILL.md language
English
Stars
5
Forks
2

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