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phaser-accessibility

This skill should be used when making a Phaser 4 game accessible — honoring prefers-reduced-motion, pausing on window/tab blur, keyboard navigation and visible focus for menus, colorblind-safe palettes, and a screen-reader live region that announces game state through the DOM. Use it when building menus, settings, HUD, or any player-facing UI, or when an accessibility requirement comes up. Pairs with phaser-services, phaser-i18n, and the official scenes skill.

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Source facts

Repository
CodySwannGT/lisa
Last source activity
June 27, 2026 at 16:16
Detected SKILL.md language
English
Stars
3
Forks
3

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