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game-theoretic-agent-incentives

Formal game theory for advisory file claims and repeated agent interactions. Analyze Nash equilibria in claim signaling games, apply the folk theorem to sustain cooperation under long shadows of the future, model the daemon as a correlating device for correlated equilibria, and bound efficiency loss from advisory (non-enforced) claims via price of anarchy. Use when designing or auditing coordination protocols where agents are strategic, claims are non-binding, and deviation must be made costly through reputation and observable history. NOT for evolutionary game theory in biology, poker strategy, sports analytics, or general economics.

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Repository
curiositech/port-daddy
Last source activity
June 2, 2026 at 06:35
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English
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