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ue-mcp-animation

Use when creating, modifying, retargeting, rigging, constraining, or validating skeletal animation through UE-MCP. Covers native UE 5.8 IK Rig and Retargeter authoring, the Control Rig begin/read/apply/bake loop, generic contact locks, per-rig anatomical and mirrored-axis discovery, quaternion keying, deterministic bone analysis, and exact fixed-frame Unreal capture.

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Source facts

Repository
db-lyon/ue-mcp
Last source activity
August 29, 2026 at 14:55
Detected SKILL.md language
English
Stars
295
Forks
55

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Review the source files

Read SKILL.md and any companion files shown by SkillsMP before deciding whether to install.