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deafdudecomputers/PalworldSaveTools

SkillsMP has collected 11 skills from deafdudecomputers/PalworldSaveTools. Open a skill to review its source and details.

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skills collected
11
GitHub stars
791
GitHub forks
82

Skills in this repository

2 occupation categories · 100% classified

Showing 11 of 11 collected skills.

occupation
Software Developers
description

The palworld_aio GUI app architecture — startup lifecycle, MainWindow structure, the constants.py shared-state hub (global state pattern), the 13 managers (SaveManager through ZoneManager), data flow from load to save, and communication patterns. Load when…

updated
occupation
Software Developers
description

Reverse-engineered binary schemas for Booth (ItemBooth/PalBooth) and Guild rawdata in palsav. Lock flags, V1_MARKER handling, _u8_flag semantics, and roundtrip rules. Load when touching map_concrete_model.py or group.py decoders, booth/guild lock features, or…

updated
occupation
Software Developers
description

The build system (Nuitka primary for CI/release → dist/, cx_Freeze for Windows installer → PST_standalone/), Inno Setup installer, GitHub Actions CI (5 workflows), standalone-mode signaling (runtime.cfg), verify_build checks, and utility scripts…

updated
occupation
Software Developers
description

The CLI toolsets (palworld_toolsets - character_transfer, fix_host_save, slot_injector, game_pass_save_fix, modify_save, restore_map, convert_generic, convertids, xgp_save_extract), the GamePass import pipeline (palworld_xgp_import), and coordinate transforms…

updated
occupation
Software Developers
description

PalworldSaveTools (PST) architecture map — repo layout, entry chain, the palsav SAV<->GVAS<->JSON pipeline, the palworld_aio GUI structure, game data locations, and the custom pytest dynamic-import registry. Load FIRST whenever working anywhere in this repo…

updated
occupation
Software Developers
description

Schemas of all 11 resources/game_data/*.json files, the 6 app config presets in src/data/configs/, the i18n system (8 languages, t() lookup, English fallback), the resources/assets directory layout, and resource resolution (dev vs frozen builds). Load when…

updated
occupation
Computer Occupations, All Other
description

OpenCode configuration knowledge for this repo — skills setup, plugin wiring, JSONC config format, snapshot system behavior (doesn't track .opencode/), and the diff-logger plugin pattern. Load when editing .opencode/ config, plugins, or troubleshooting…

updated
occupation
Software Developers
description

The pal editing engine — pal data model (every SaveParameter field with type-wrapper shapes), editing operations, illegal pal detection, pal generation, container/slot model, game data binding, and the PalEditorWidget UI. Previously the monolithic…

updated
occupation
Software Developers
description

Deep internals of the palsav save serialization engine + palooz Oodle bindings, and exactly how PST (palworld_aio GUI) consumes them. Load when touching any save parse/roundtrip/compression code, debugging roundtrip drift, editing rawdata decoders, or tracing…

updated
occupation
Software Developers
description

Game-verified Palworld pal stat calculation formulas (HP/ATK/DEF/WS) in src/palworld_aio/utils.py. Verified against in-game breakdowns on maxed test pals. Load when touching stat calculation, tooltips, or IV/rank/condenser math.

updated
occupation
Software Developers
description

Every UI tab, dialog, and reusable widget in palworld_aio/ui/ and widgets/, plus the map rendering pipeline (MapGraphicsView/markers/items/effects). Load when editing UI, tabs, dialogs, the map, or Qt styling.

updated
Showing 11 of 11 collected skills.