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unreal-engine

Unreal Engine 5 automation via 60+ MCP tools. Spawn actors, edit Blueprints, inspect materials, run PIE sessions, capture screenshots, profile performance, manage StateTrees, widgets, and assets. Works with running UE5 editor or packaged builds. Use when the user says "unreal engine", "UE5", "spawn actor", "blueprint", "PIE session", "unreal project". Complements game-dev skill which covers Godot/Unity/Unreal at design level; this skill provides direct UE5 editor control.

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Source facts

Repository
DreamLab-AI/agentbox
Last source activity
April 23, 2026 at 16:31
Detected SKILL.md language
English
Stars
19
Forks
0

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